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kilrain's Recent Activity

  1. kilrain replied to the thread Dev thread Coming patches and the path forward..

    There wasn't a faction system. Period. Just because you were allowed to kill the "enemy" faction does not mean it was a faction system....

    Aug 20, 2019 at 4:55 PM
  2. kilrain replied to the thread Making the new Armour Unique rather than prot / enc balance..

    No, we won't leave bone the same. We'll either have it as you mention, where robes completely take its place or we'll have an advanced...

    Aug 19, 2019 at 9:49 PM
  3. kilrain replied to the thread Making the new Armour Unique rather than prot / enc balance..

    Unique robe only enchants could provide some options like this as well.

    Aug 19, 2019 at 4:28 PM
  4. kilrain replied to the thread Dev thread Coming patches and the path forward..

    Yes, while the "survival" aspect of the game is the biggest difference in actual gameplay it's the aspects I mentioned that make it more...

    Aug 19, 2019 at 3:43 PM
  5. kilrain replied to the thread Making the new Armour Unique rather than prot / enc balance..

    Changing the old armor values and rebalancing or removing specialization and stuff along those lines I can understand the complaints,...

    Aug 19, 2019 at 2:32 PM
  6. kilrain replied to the thread Dev thread Coming patches and the path forward..

    Let’s not let this thread devolve into a combat discussion.

    Aug 18, 2019 at 4:54 PM
  7. kilrain posted a new thread.

    Dev thread Coming patches and the path forward.

    I wanted to take some time to give an update on where we're at with the next few patches and I noticed there have been quite a few...

    Forum: Design Discussions

    Aug 18, 2019 at 6:42 AM
  8. kilrain liked Degamra's post in the thread Shard Collecting.

    This idea is loosely based off of Viss island (150 LS) towards the end of Asherons Call. Now that we can only bind to Chaos Stones,...

    Aug 15, 2019 at 6:18 PM