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Still remember running original DFO in stereoscopic 3D with blue-red glasses in like 2010. I can't even remember what program I used to do that...
In the absence of any arrow protection buffs or debuffs, the only protection which applies to arrows is the targets piercing protection. So yes,...
"Arrow" damage is really piercing damage. But so you can buff/debuff against specifically arrows (guiding wind, arrow ward/shield), arrow has it's...
This is literally 15 minutes of Smurf missing like 70% of his rays.
The novelty will wear off after the 3rd or forth relaunch and people will simply stop playing.
Full damage on the edge of splash radius and no global cooldowns.
Those Nalaeds guard the Neithial chest. I think they're about right for the level of difficulty because if the player has a neithial key they've...
The only thing I think is a little off is the melee grind. Archery/Magic is about where I feel it should be.
Skill gain multipliers yes. No to loot multipliers. Never for loot multipliers.
Could I suggest some form of non-linear levelling so the poopsockers don't leave the rest of the server behind and most players who can only play...
Not just people who don't PvP, people who assisted in the kill but didn't get last shot, and people who got into a fight but neither party died...
This. I think we've split this thread into two concepts - a single wipe, and an ongoing This is partially caused by gearflation. The level of...
Permadeath. :blush: --- Post updated --- This. I think we've split this thread into two concepts - a single wipe, and an ongoing cycle of wipes.
I really don't get it. People happy to have their banks and toons wiped but MERCS seem to snap up 90% of incoming players and happily supply them...
The biggest reason not to wipe is that they said, repeatedly and consistently, that they wouldn't wipe. If they go back on that now, it will...
Not really. There's an existing player base with maxed out characters and to nerfing leveling too hard now would be highly detrimental to any...
I think you'll find that was done to keep texture memory budget very low. The game started development in 2001 and a 1 GB card was considered top...
Only people who's IQ matches their ping think this is a bad change.
Love how you construct this caricature of me and make assumptions about how I play the game. I have held the opinion that the game should be...
Being a "good player" doesn't make you a good game designer.