One thing I love about RoA is the FPS combat. However I would like some more defensive options than just holding down the block/parry button. There are times when I am engaged in melee or can see a incoming spell but because we dont have animation cancelling I cant block fast enough. I can see the hit coming but I cant block it. Please add animiation cancelling to block so it stop my melee swing and I can block the incoming hit. Also dodge rolling in other games is a fun mechanic to get out of AoE attacks. You could modify side step for this function as it already has the double tap to activate (make it cost alot of stamina so people dont use it all the time).