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Alt's Logged Out in Dungeons

Discussion in 'General Discussion' started by Uzik, Jun 20, 2017.

  1. Uzik

    Uzik Wildtribe Mage
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    Such a really lame thing that is WIDELY used. Can barely do a high-end dungeon without running into one.


    You are in the middle of farming, then POP a naked with login protection comes on, basically letting you know that there is a good chance a group of people is about to come in (Or not if you have more).

    It gives an advantage to players willing to buy multiple accounts, and there is no defense against it.


    Suggestion:


    1) Logging out in a dungeon (Or near the entrance portal) takes A LONG TIME for your character to leave the game world (5-10 min)

    2) Logging out in a dungeon (Or near the entrance portal) sends you back to your bindstone


    Obviously people could still log their alt out near the dungeon portal, but then at least every time they would need to run back after logging in the dungeon, or carry enough gear to make it to the exit portal.
     
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  2. nuclearping

    nuclearping Crypt Guard
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    It is a psychological issue.

    People pretent to be playing a bad ass hardcore MMO. But then the same people take any advantage they can to either pussy out or complain about it.
     
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  3. Uzik

    Uzik Wildtribe Mage
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    It is just one of those things were there is really no justification for it. Using an alt account to either avoid PvP, or find an easy gank is shitty.
     
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  4. Magos

    Magos Windlord
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    ya then you get the ones that exploit it even further like The Gentleman that log in an alt that will run around blocking you with the insanely long log in protection on, while the rest of their group destroys you.
     
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  5. Korag

    Korag Evil Eye
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    cannot do number 2 it was like that before and people exploited the shit out of it to quick bind back home and escape pvp
     
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  6. clandestino2a

    clandestino2a Skeleton Archer

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    why is this an exploit ? its like using your recall if your char stay log on 1 min anyway?

    maybe you mean they had free recall ? then make it like if recall wasn't under cooldown before log off you come back at your bind.
     
  7. Korag

    Korag Evil Eye
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    right, so you cannot tell the difference between hiding in a corner and with recall Making a ton of noise in the same corner. Well so much for this thread

    also only stay logged in longer if in combat I think it is like 30 to 40 seconds max if your not in combat
     
  8. Prax

    Prax New Member

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    Lol. That's all this game is, cheap exploits and gimmicks. Doing everything you possibly can to get ahead.
     
  9. paxprobellum

    paxprobellum Goblin Shaman

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    How about if you logout inside a dungeon, you login back at the dungeon entrance (outside) or alternatively the dungeon exit (outside)?

    No free fast travel, but no pop-ins to dungeons.
     
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  10. Korag

    Korag Evil Eye
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    should be like 5 to 10 sec max timer on log in or maybe even 0 in a dungeon
    --- Post updated ---
    still a fast and silent way to escape pvp should not be allowed need a much better solution than this.
     
  11. Clarence Swamptown

    Clarence Swamptown Black Knight
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    The least exploitable mechanic imo would be that if you log out in a dungeon, your character stay "in-game" even if you are offline (not stopping you from logging back in) or something similar that allows other players to kill you or loot you.
     
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    #11 Clarence Swamptown, Jun 20, 2017
    Last edited: Jun 20, 2017
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  12. Mycke

    Mycke Obsidian Golem

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    I think there are two issues here

    1. Unlimited carry weight: Lets admit it many of those alts are just super safe farming loot holders so add weight cap
    2. Being able to log in and out with shield still going: if you click 'quit' your pro shield should disappear for the 40 seconds of logging out and maybe make the log out time in unlawful areas 1.5 minutes instead of 40 seconds.
     
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  13. clandestino2a

    clandestino2a Skeleton Archer

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    ok i understand better.

    i guess if everyone is doing it i guess i'll use my brothers account as a safe bank when i solo. no reason to not use allowed mechanics if everyone is doing it. but it doesn't mean i like it.

    maybe this deserve a tutorial in new player section ? how to farm in dungeons safely

    - take a 2nd account the scout a dungeon and log off inside
    - come farm with your main account and log your mule for transfer when needed and log off mule
    - rince and repeat

    bonus : put some gear bag in your mule inventory so you can stay a long time.
     
  14. nerdSlayer

    nerdSlayer Goblin Warlord

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    Might be a good idea. I have no issue with the shield itself, but you should NOT be able to just log off with no penalty.

    Then again people could still scout with it, which is still a big issue. Maybe kick you from the dungeon when you log off while still having the drop shield thing you mentioned?
     
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  15. Swing

    Swing Infernal
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    Surely walling off a dungeon with strongboxes is worst than this?

    Or do you mean the alt logs in and attacks? Buying time for more attackers?
     
  16. Sacrillegious

    Sacrillegious Fire Elemental
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    I agree with this man and 100 percent like the concept
     
  17. nerdSlayer

    nerdSlayer Goblin Warlord

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    You can break through a strongbox. The issue is that even if you do, someone can log off and easily log back on with shield only to log right back off. The log in shield exploit/scouting is the biggest issue at hand imo.
     
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  18. Train of Pain

    Train of Pain Infernal
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    Honestly took this post seriously at first. Then I remember every game is about cheap exploits and gimmicks. There hasn't been a single game in the history of games that people have not cheated/exploited.
     
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  19. kilrain

    kilrain Shadow Knight
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    It's hard to find a solution that isn't exploitable in another way. The best thing to do is keep coming up with various suggestions, discuss them without being asses (if we can), then we can pick the lesser evil.

    My first thoughts: logging out inside a dungeon takes longer, say 3 minutes. Logging back in after being in a dungeon send you outside to the dungeons entrance portal.
     
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  20. Scrapnotcrap

    Scrapnotcrap Eodrin
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    First off, the max carry weight capacity shouldn't be infinite. Ppl are using alts instead of strong boxes.

    Logging out in a dungeon should send you back at the entrance when you log back-in. That way, you don't have a shield when you load-in the dungeon.