Eh you also have to think about cross heals as well, with the nerf of back dmg cross heals were lowered hence also lowered ttk so giving back dmg might not lower ttk as much in a group fight setting.
I don’t like this piece meal way of balancing combat after all these changes when DF1 was a near perfect template. Having said that, I’ve gotten used to this version but I’m afraid just increasing back damage without looking at Destro armor protections and current mage cool downs / nerfs would be a mistake.
I dont think many people are taking into account how different the combat plays now Its not dfo anymore and we're dancing a fine line already with all the changes bpg's made Either we full revert or stay the course with what they've changed already. These half steps forward and half steps back aren't going to work
This isn't a 1v1 game. Combined damage from multiple sources is real and when done properly people melt. TTK does not need to be lowered anymore than it is.
Agree hence why u also have to factor in cross healing being stronger and hence increasing ttk as well
Higher back damage gives a new variable in fights, gives a new option for outplaying outnumbered situations and gives someone a chance to come back if they outplay them. With it as low as it is now the game is very tit for tat, people just run away and stat until their WoF is off cooldown, rinse repeat. There isn't a real punishment for running or showing your back. 30-40% I'll be fine with either. If people are worried about TTK then increase protections where its needed or increase cross healing for more group play. This value honestly should've never been touched.
what is your minimum time-to-kill with this setting in each med/top armor? --- Post updated --- what problem are we trying to fix?
This is the point right here, if you change back hits (again), we likely will need to make more changes. Then those changes affect something else and leads to even more changes. It's a slippery slope... 2+ years after launch this shoulda been figured out by now. Either commit to changes, or revert to dfo combat...
Well it still wont be where it used to be. It will still be a higher TTK than beta. got to think about Great sword reach nerfs, buff other magnitude buffs nerfed very noticeably. And honestly you know as well as I do I would love a revert. But its not going to happen so the best thing anyone can do is help with the changes and test on the test server. Just cause we aren't going to revert doesn't mean we cant get a little better here and there. Focusing on main changes like back damage will help a lot.
bring back back damage, you literally couch quarterbacked this change and had no idea of the implications to combat.
The Problem is you can’t have 40 back damage and be a tank like destros are now. The protections on destro compared to vanilla are way extreme and need to be tweaked if and when bonus back damage comes. I agree to have 40 percent back damage with the lowering of their protections. You can’t have one without the other. That would be insanity
It removes the chess like moves Darkfall combat had with movement when its lowered. Mages, Heavies, high dps close combat knives- everybody was constantly aware of who was in a position to attack you from the rear as you moved. 20% is too low. Should at least try 30%
I'd prefer it to be higher. Too many people just give their backs because its of little consequence now. 30% is a good start to test.
Eyerot needs to FULLY blind. FULL BLACK SCREEN. And either have it's damage fully restored (i lean towards this) OR it's cooldown lowered. It never should of been nerfed to begin with let alone lowering damage, removing screenshake (now it basically doesn't blind), increasing cooldown, AND increasing stat cost. As for Pungent it got a cast time which was all it needed, but then they ALSO lowered damagae, increased stat cost, AND increased cooldown. WTF BPG? It's like you hate magic and the decisions were made by a biased destroyer Please fix it you went way overboard with nerfs. --- Post updated --- 25% MAX /thread
They are lowering protections for heavies. look at the polls on the discord channel. That is also something I agree with. Look at sieges, Destros run around with daggers just meleeing everyone down. Lol have you ever been balls deep in a enemy force and been hit with 2-3 40% increased impales(everyone’s first ray)? You ain’t going to just keep going about your marry way running around with no penalty to being out of position. If you get focused you will die. Until then we will just keep running around with daggers like chickens with our heads cut off with hardly no risk of dying unless we are WoF’d.