Perhaps a debuff that increases back damage by additional 20% when a player has destroyer / mage killer active? that will solve the destroyer issue.
Making combat changes right before the armour patch seems kind of pointless. I assume the new armour will change the meta a lot and people crying about infernal might just change entirely.
This will be something we look into after PTS is ready to go. We still have some magic protection reductions coming for metal armors before we go any further.
Make power attack killing blow decap people. Also bring back indestructible tonight. ....something something back dmg
Uhhhh, what? LOL. They absolutely do, but too many people want to push the "be humble" agenda. Fuck that. If you're great, then shout it from the rooftop. I'd say I'm doing something right if the only reference people use to shit talk me is a single clip from all of alpha, beta, and live.
Arrow is a perfect example of how someone should conduct themselves. It's simple, just don't be a faggot unless someone is a faggot to you.
LOL. Clearly none of you know Arrow... at all. He's just as cocky as I am. It's just that every retard on these forums sucks his dick into oblivion. The same oversight plays out for most people in the world. The more you like someone, the more you overlook their shortcomings. The more you dislike them... well, you get the point.
Meta god himself He’s rightfully speaking We should listen.. He knows his shit when it comes to game mechanics I’ll give him that. I try not to chime in on mechanics..I’m not knowledgeable enough to go into numbers.. I more theory and design..this why I don’t vote on shit like this. But legit listen to him he knows.
I too would like to TEST power attack killing blow= decap It sounds cool in theory and raises the skill ceiling/ is a tool to outplay/ fight outnumbered. Could always revert it later if it isn't fun or good for the game. I also think that things were better back when people didn't have leveled up gank/revive skills. The level 1 speeds were fine, but when you increased skill gains it made things like reviving and ganking too fast. I think It should be changed permanently to the baseline level 1 speed for both revive and gank. It Should NOT level up or decrease in revive/gank time. What are your thoughts on this @kilrain ?