Welcome to the Rise of Agon Community

Create an account today to engage in discussions and community events on the Rise of Agon forums.

Dev thread Coming patches and the path forward.

Discussion in 'Design Discussions' started by kilrain, Aug 18, 2019.

  1. Scrapnotcrap

    Scrapnotcrap Eodrin
    Hero

    Joined:
    Aug 27, 2015
    Messages:
    2,116
    Likes Received:
    1,028
    I would rather see you guys focus on ''us'' first and ''new players'' later.

    If you can't keep your current active(we all here, but not all active), we can't help y'all get new, good players and making sure they stay.

    This game is old and we are the pioneers afterall. I have seen new players: very bad at the game. Not as bad as when i started. I knew how to sticky-back when i was new. You guys getting new players that don't know how sticky-back at all when we are both holding the C-button: (no joke, i tell them to hold c as the first step. We train for 1 hour and they don't succeed). You guys need top fps players to keep this game interesting for us.
     
    Collapse Signature Expand Signature
    Degamra likes this.
  2. Rune_Dragoon

    Rune_Dragoon Goblin Scout

    Joined:
    Aug 9, 2019
    Messages:
    14
    Likes Received:
    7
    Are you thinking up an original Darkfall Card Game? That would be dope!
     
  3. AdamDMC

    AdamDMC Undead Dwarf
    Supporter

    Joined:
    Dec 31, 2015
    Messages:
    224
    Likes Received:
    139
    Game needs a way to reach more people. Im still at a point where i love and miss this game so much, but its so empty. The best times i have ever had in this game is at a fresh server where every spot is popping. YES its a pvp focused game but without sheep and goals for sheep to accomplish, and a meaningful pve element to keep both pve and pvp'rs interested it cant last. The discussion has is a fucking dead horse. Everyone crying for combat changes... guys its been done over and over, a combat change , then revert etc over and over which does nothing for the pop. That needs to be the main and only focus, content and addressing population and drawing people in and keeping them in. Thats the real critical part, keeping people IN GAME. Content, pve dynamics, challenging and rewarding features. Racial wars etc, a reason to defend your races lands etc. Without that i dont know how this "mmorgp" can make it in todays gaaming landscape. This game to me is still a jewel , but no one has heard of it. BPG has done alot of amazing QoL changes that needed to be done. No more dev time should be wasted shit posting forums or doing combat shit. Focus on stuff to attract new players. If it were me personally I would do a system like path of exile, wipe every 3 or 4 months and with that wipe new content for the next fresh server. It would keep it fresh, people would hug pixels less and the pve and pvp would be fun. plus people would login just to get that fun early game pvp where everyone is at a similar level. But then again what do i know im am not a game developer just my 2 cents as someone who played this shit from start to finish and has seen and read it all.
     
    Collapse Signature Expand Signature
  4. onslaught

    onslaught Black Knight
    Patron

    Joined:
    Aug 27, 2015
    Messages:
    1,219
    Likes Received:
    782
    A routine wipe would be awesome. BPG lacks the testicular fortitude though.
     
    Collapse Signature Expand Signature
    Bojangles, Slayven and Sero like this.
  5. VoQeles

    VoQeles Goblin Scout

    Joined:
    Apr 26, 2019
    Messages:
    17
    Likes Received:
    14
    That's not what Darkfall meant to me and it's what it was supposed to be. This would only be acceptable if a second server was viable.
     
  6. Auron

    Auron Celestial
    Hero

    Joined:
    Dec 25, 2015
    Messages:
    686
    Likes Received:
    366
  7. onslaught

    onslaught Black Knight
    Patron

    Joined:
    Aug 27, 2015
    Messages:
    1,219
    Likes Received:
    782

    [​IMG]
     
    Collapse Signature Expand Signature
  8. Andrew

    Andrew Obsidian Golem
    Staff Member BPG Representative

    Joined:
    Aug 25, 2015
    Messages:
    1,897
    Likes Received:
    4,428
    In progress.

    Dyes are being included with a few other things and the system is done pretty much. We have to put a few resources into loot tables and whatnot and that's things team B is working on. We have a new leveling system coming in called research that pushed back dyes. It's all going in together instead of two patches.

    Crunch mode lost track of time to post an update. I'll grab a few screenshots when I get a chance and post an update. Lots of new systems in this one for NPE, PvE and crafting we'll give a patch date once we get the bulk of QA done. With the nature of our development and resources it's difficult to give any accurate dates. We try to as we know the community always wants to know when but it's fraught with unpredictable delays. Instead we'll try to keep you guys updated on what's going on but won't give a date till it's basically done.
     
    Collapse Signature Expand Signature
  9. Auron

    Auron Celestial
    Hero

    Joined:
    Dec 25, 2015
    Messages:
    686
    Likes Received:
    366
  10. onslaught

    onslaught Black Knight
    Patron

    Joined:
    Aug 27, 2015
    Messages:
    1,219
    Likes Received:
    782
    Where's the god damn screenshots?

    :eggplant::eggplant::eggplant:
     
    Collapse Signature Expand Signature
    Sero and WithoutShame like this.
  11. Slayven

    Slayven Eodrin
    Legend

    Joined:
    Feb 7, 2016
    Messages:
    2,024
    Likes Received:
    1,051
  12. TyteDaddyTite

    TyteDaddyTite Obsidian Golem
    Legend

    Joined:
    Apr 9, 2016
    Messages:
    1,601
    Likes Received:
    2,833
    For real, reworking leveling again?
     
    Sintan and Sero like this.
  13. Sintan

    Sintan Black Knight
    Affluent Legend

    Joined:
    Apr 10, 2016
    Messages:
    1,171
    Likes Received:
    1,773
    relaunch relaunch relaunch!
     
    Collapse Signature Expand Signature
    Battle Smurf and Sero like this.
  14. Neilk

    Neilk Web Development & System Admin
    Staff Member Team Lead

    Joined:
    Aug 25, 2015
    Messages:
    1,519
    Likes Received:
    3,050
    It's not related to existing skills, only for dyes and also for artisan crafting.
     
    Collapse Signature Expand Signature
    TyteDaddyTite likes this.
  15. Battle Smurf

    Battle Smurf Oak Lord
    Legend

    Joined:
    Mar 13, 2016
    Messages:
    3,167
    Likes Received:
    3,831
    Hopefully one day after territory control, NPE, Economy are fixed.

    I'd also really like to see soft capped progression for both character leveling AND craft speed to prevent early game power cliffs/ blowouts, even up the playing field a little between the no life grinders and the newbs, keeps the hardcore from maxing out and having nothing to do, while allowing people who jump in late to catch up quickly because the leveling speed is fast and now uncapped


    Also stagger villages/ Sea tower loot.

    Maybe even reduce the number of high end mobs/ drops/ city mine rare ores for the first month and add them back in slowly.

    Hell there's no reason Leenspar Golems, Fire Dragon, khamset (for cobras), Demon, or Devils HAVE to be in on day 1.

    Better to start the game with TOO LITTLE resource faucets than too many. You can always increase it later.

    I'd like to see lower ranked gear used for longer if a relaunch ever happens. It would be REALLY good for the health of the game.
     
    Collapse Signature Expand Signature
  16. TyteDaddyTite

    TyteDaddyTite Obsidian Golem
    Legend

    Joined:
    Apr 9, 2016
    Messages:
    1,601
    Likes Received:
    2,833
    Phew, I was about to have a tism attack on you guys again.
     
  17. Sintan

    Sintan Black Knight
    Affluent Legend

    Joined:
    Apr 10, 2016
    Messages:
    1,171
    Likes Received:
    1,773
    do it anyway, you know they deserve it for something.
     
    Collapse Signature Expand Signature