1. Give credit for killing a mob when the mob suicides or is killed by another mob. One of the most frustrating parts of the game now is when you are doing a task/kill quest and have to wait around for another spawn/kill more mobs because the one you are killing decided to unload an R90 in melee range. 2. Make each individual UI piece scalable. I really like the 80% UI size, but it is hard to read the small text on the item counter and in the Tasks tome because it become distorted as it is scaled down. I would love to be able to set everything to 80% and then adjust those two items to 100%.