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CP Combat Discussion

Discussion in 'Design Discussions' started by Andrew, Nov 6, 2018.

?

Thoughts on combat? (See thread for details)

Poll closed Nov 13, 2018.
  1. Option 1: Revert and poll some changes to keep

    70.2%
  2. Option 2: Tweak current combat

    21.5%
  3. Option 3: No touchy combat right now

    8.3%
  1. Andrew

    Andrew Eodrin
    Staff Member BPG Representative

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    Option B is to make additional tweaks to current combat

    Option C is don't touch anything.
     
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  2. Inositol

    Inositol Obsidian Golem
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    Looking back on the list of changes I'd make, I probably should've voted option B. I'd keep more stuff than I'd change.
     
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  3. Neilk

    Neilk Web Development & System Admin
    Staff Member Team Lead

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    You can change your vote.
     
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  4. Copperfield

    Copperfield Black Knight
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    revert combat and start with small chnages instead large..

    adjust small changes on PTS first.. start duel events on PTS get feedback from the pro's.. patch on live what have been accepted.

    Eassy peecy

    ive been telling this from the start :

    Add specialisations to dfo.. like destroyer/mage killer.. you could have a priest/aeo party buffer for example.
     
  5. Oresmacker

    Oresmacker Obsidian Golem
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    Quick question, is the BPG staff able to vote on this?
     
  6. Andrew

    Andrew Eodrin
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    Ultimately this was my expectation when people look at all the changes. From most conversations I've had and feedback I've seen there was key complaints about a few changes left but overall most of the changes are favorable.
     
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  7. l0st exile

    l0st exile Crypt Guard

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    full revert please, then focus on actually adding sandbox tools, unique loot and player activities.. (crazy concept i know)
     
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  8. Billy Lee

    Billy Lee Loremaster
    Staff Member BPG Representative Lifetime

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    My only real complaint is that I feel specializations should be purchased, not tied to the encumbrance system as a balancing point. From an immersion standpoint it is just really odd and I prefer having to make my own choices. As it has been stated that more specializations will be added, I feel this is even more important (and I am excited to see those).
     
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  9. CorporationAgenda

    CorporationAgenda Goblin Warrior
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    I think you have your answer. Give the people what they want!
     
  10. Battle Smurf

    Battle Smurf Oak Lord
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    Major props to @Andrew and BPG for taking feedback seriously and actually polling the community unlike most game Developers

    Personally I thought the majority of the changes were on the right track, but I won't be voting because I haven't played in a long time due to unrelated reasons, so I'm not fully informed.
     
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  11. MagneticMan

    MagneticMan Celestial

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    revert to how it was back in the day when i used to fight luck and shit literally pls just make it df1 replica again because back then evn the economy was good big ballers used infernal sele golem on yssam to farm every day was a priority and to control it holdings meant more travel was better bc of runestones/portal shards fuck runebooks/portals and shit dungeons were good too mid map devils bloodscar come on please just make it fucking DF1 alrdy get back luck ill get on the next plane to uk and dominate again PLS also give back BACK DAMAGE PLS FUK IS THAT someone told me bout this a week ago i didnt even know all this time u guys fucked up back damage fix that pls thanks
     
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  12. NonFactor

    NonFactor Forest Golem
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    Make a poll listing all changes above and ask ppl to mark what they want to get reverted.

    Remember some of this are linked.
     
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  13. Grimtide

    Grimtide Evil Eye
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    reeeeeveerrttttttt
     
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  14. Kilset

    Kilset Black Knight
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    Revert the 20% spell in succession casting delay change as well. It directly increased the dps of mages. It was a terrible change that just makes it nearly impossible to reset fights against good players.
     
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  15. Volfen

    Volfen Celestial
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    Combat is mostly fine. Battlespikes, pungent, low cd eye rot, wof, back damage, mount knockups just to name a few were awful. I'll take this combat over DFO any day of the week. The only things I really don't like are the lack of consolidated protection enchants and dagger range making them absolutely stupid in capable low ping hands.
     
  16. Inositol

    Inositol Obsidian Golem
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    The biggest change is the weapon swap time / paperdoll lock fix. We need a reliable delay added between weapon swaps, then we'd start to see actual depth to combat again.

    Currently, combat is more or less this:

     
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  17. Shadow-Demon

    Shadow-Demon Skeleton Archer
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    eta on revert? the people have spoken.
     
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  18. Sero

    Sero Menhir Sentinal
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    So let's get something straight here....

    When we "revert" are you reverting and THEN adding, or are you polling what to keep BEFORE reverting
     
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  19. Auron

    Auron Chosen of Khamset
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    that help players whit hight ping....
     
  20. ArrowExpert

    ArrowExpert Chosen of Khamset
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    Interesting point
     
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