Glad to read this update, but Melee/Staff must must be ich other buttons, couse if im shooting from bow and need fast take melee weapon this system can take staff and break fight...
Just a suggestion, but can they implement a toggle reset timer for spells? Quick example: You have a hotkey with 2 spells on it: Fireball and Magma Storm. With no reset timer you will have no idea which toggle state the hotkey is in during a fight. With a reset timer of ~2 seconds (adjustable ofc) you would always know that hitting that hotkey once would bring up fireball, while hitting it twice would bring up Magma. You would need to set the toggle reset timer differently for differing spell combos and/or multiple hotkey calls [I have the code in both AHK and LUA if it's something you want to try] Also, one more tiny suggestion, but if you could get the code to the old DF Pmap and put it someplace on the main ROA page (or even better incorporate it into the journal), the armchair generals of Agon would appreciate it
Personally I want voice recognition so I can dress up as harry potter and pretend i'm a wizard while shouting out spell names
This is not a tiny suggestion - this is so big. Perfect information would be interesting, since part of the charm of the pmap was the ability to mercmath with it. --- Post updated --- I think TryHard is Gevlon Goblin.
Can you make it not dequip shield too at least when you are using hotbar/hotkey. Currently it is possible to dequip shield with a 1h in hand if accidently paper locked or double tap, I would never see any advantage in doing so.