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Discussion: Alignment Dungeons - Patch Notes August 28th, 2016

Discussion in 'General Discussion' started by MWTaylor, Aug 28, 2016.

  1. MWTaylor

    MWTaylor Community Manager
    Staff Member BPG Representative Game Designer

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  2. Towel

    Towel Akathar
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    Nice work! Lets see how the alignment dungeons work.
     
  3. Inkarnation

    Inkarnation Varangian Warthane
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    lowered city node output rate

    nice now wipe banks

    edit : i think groves and quarries were fine tbh, but mines were ridiculous
     
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    #3 Inkarnation, Aug 28, 2016
    Last edited: Aug 28, 2016
  4. Mimitis TheOne

    Mimitis TheOne Crypt Guard

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    nice! keep on goign BPG, i like the work you all do!
     
  5. Super Star

    Super Star Oak Lord
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    solid patch
     
  6. chris2552

    chris2552 Goblin Warlord
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    Looks good!
     
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  7. Nat

    Nat Shadow Knight
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    • Lowered city node output rate
    Does this mean it gives less, or it refills slower? Dest said it was 1 per minute regeneration now, not 6. And 500 at server up, not 1000.
     
  8. Sique

    Sique Shadow Knight
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    How many Nectar of the Gods are attainable in total, and does that include the first tier wisdom title quest?
     
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  9. DestLocke

    DestLocke Chosen of Khamset
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    It refills slower and starts with less.
     
  10. Bloodscar

    Bloodscar Cairn Giant
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    30, 10 per starting area.

    Also small note - Eslingar/Somerstone/Bladethorpe are missing a couple crafting stations. Will be put in next patch.
     
  11. Garou Lintermittent

    Garou Lintermittent Goblin Shaman
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    The "lowered raft requirement from 50 to 25 woodcutting" change reminded me of something. I think it would be a good idea to put back everything that you can craft with a given crafting skill in the crafting window, only grayed out.

    Rationale: It's nice, for example, that when you start woodcutting, you see that at a higher level you can make a raft for example, or that at an even higher level, you can make a launch. That makes new players interested and make em go "oh! that looks nice, I need to get my woodcutting up!". Right now, unless one goes looking on google for what you can craft in the game, they have no idea that there might be some cool thing that they can craft at a higher level. You could say it gives them a goal tor each on the medium / long-term.
     
  12. Sique

    Sique Shadow Knight
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    What do you mean by a starting area? The three starting cities for each race? I thought you could only do one of those quest-lines and the others wouldn't be available upon completing the first quest.

    Was Svartjford's portal chamber added back in?
     
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  13. Nat

    Nat Shadow Knight
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    There should DEFINITELY be a 'show all' toggle.
     
    Ylahoto, Strip Tease, Fengor and 4 others like this.
  14. Korak

    Korak Goblin Shaman
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    if those rates are correct then clan nodes just became pretty much useless. if those numbers are right its only like 2000 unrefined resources per day, which sounds fine now, but when clans are 100-150 people its going to be laughable. please don't balance this game around beta population, you're just making work for yourselves later when you'll need to change it again. Balancing for low pop is going to result is low pop.
     
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  15. Sique

    Sique Shadow Knight
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    I thought rafts required shipbuilding to be honest.
     
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  16. Nat

    Nat Shadow Knight
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    You can do all starter quests in all 3 starter cities of your race only.
     
  17. Bloodscar

    Bloodscar Cairn Giant
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    You can do each chain and yes the svartfjord portal should be back in.
     
  18. Super Star

    Super Star Oak Lord
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    Whether its 10 people or 150 people the amount of resources clan nodes gave previously in the safety of walls for free was insane. Also grouped with the quick refresh rate you never had to leave to farm.
     
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  19. Korak

    Korak Goblin Shaman
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    its the only way to get resources to build your city. have you tried hitting normal nodes lately? its a fucking joke, 20 ore/stone/wood per node is fucking laughable. Even with nodes at the rate they were its going to take a long time to build a city off of a single quarry/grove. mines could have had their rare ore drop rate nerfed, but the actually resources were fine. too much for the current pop, but the amount was fine.
     
  20. Super Star

    Super Star Oak Lord
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    are you expecting to cap a city and fully build it up with a clan of a measly 10 people all in the same day?
     
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