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Discussion in 'General Discussion' started by Neilk, Nov 4, 2020.
Read more: Crog Update Patch Notes - November 4th, 2020
Hi. What is the plan for the remaining staves that boost various spell schools? e.g. R40 -Lifebolt, Darkheart, Lightspark - R50 Darkscepter, Lightstealer, Rebirth. R60 Amaranthine, Dark Gorgan, Lightctacher, Omen, Orkish Boomstick. My idea is that you convert them to normal 0.55 and slow 0.3 (ray) staves for each rank. There are 11 staves models which boost magic without transmuting. 6 could be used for normal and ray staff for R40, R50, R60, the other 5 models could be used for R70 fast, normal and ray, a R80 normal staff and a R30 Ray staff.
Nice can you fix transmute bows, 2 hand weapons and one handers as well? Last I checked it wasn’t worth transmuting as the weapon damage is the same or lower than the original weapon. Plus only getting like 60 dura for 15 q5 mats doesn’t make sense. The issue is the random damage you get when transmuting plus the low durability makes no sense...
Yeah, and while you’re at it make the speed on transmute staffs not suck balls. Thanks.
That's because it gets checked against their physical and magic protections.
Lets say you have a greatsword that is 0.50 fire.
Lets compare that to a greatsword that does 45 to the face.
With regular greatsword:
You deal 45.
Their armor brings it down to 35.
You deal 30 Slashing Damage
You deal 15 Fire Damge
Their Slashing protection brings 30 down to 20.
Their fire protection brings 15 down to 5.
Total damage 25!
What they need to do is check slashing agains 2/3 your slashing protection, and check fire against 1/3 your fire protection.
30 slashing damage - 6.66 = 23.33
15 fire damage - 3.33 = 11.67
Total damage = 35!
I would love to use fire swords and shit cause they are just cool. Plus they would compliment the transmute staves, unfortunately they suck....
Transmuted melee/bows have lower base damage than high-end weapons, but they do 1,4x damage, the physical damage that the weapon has, and 0,4x of that damage as elemental. Transmuted pole, the r80 transmute, hammer I think, and transmute bows were sometimes carried by destros, since they absolutely demolish nakeds/robeds due to 1,4x damage, another 1,4x/1,2x if its destro vs mage.
At least that is how it was in DFO, don't play RoA much, no idea if they changed xmutes.
They did. They suck now
Transmutes haven't been touched, they are the same as DFO.
They might be the same as dfo but you guys completely changed the game. Everyone has maxed characters and roll with q5 for everyday pvp. So they suck
Why have such a cool feature in the game that sucks?
Transmutes / sithras
Yes you get shit for changing combat but not if it’s for the better. Sithras need a very slight speed increase.
Transmutes Need the RNG to be maxed plus like 2 damage. Also when you transmute it’s makes the dura always 100+ Transmutes staves need to be .60 otherwise NOBODY will use them.
While you are at it, lower disabling blows to 7 seconds at level 5 and like 5 seconds at level 1
Make it so you can parry debuffs.
Lower Dps by 10-20% across the board or just buff transfers by 1 and heals by 2-3.
All these ideas will make the game better. And they will compliment relics and you will start seeing pure fire mages and ice mages.
But you won’t, and the game will still be boring.