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Discussion: Dayar Update, Patch Notes - March 16th, 2021

Discussion in 'General Discussion' started by Neilk, Mar 16, 2021.

  1. Neilk

    Neilk Web Development & System Admin
    Staff Member Team Lead

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    Fengor, Auron, Mimitis TheOne and 4 others like this.
  2. Myater

    Myater Cairn Giant
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    "Unlike randomly spawned obelisks, player dropped ones are persistent, meaning they will still be there after next server up."

    This is so stupid for hiding lol
     
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  3. Neilk

    Neilk Web Development & System Admin
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    They make noises and have a light coming out of them now also.
     
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  4. Myater

    Myater Cairn Giant
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    Should reset at server down to a random location if not in a holding. Do whatever you want but this is basically trolling if not changed lol
     
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  5. Bonii

    Bonii Infernal
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    Myater is correct here, and it's funny that this was not thought out.

    Imagine taking a boat, and dropping all relics at some tiny tiny piece of land at some corner of the map.
     
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  6. novihchek

    novihchek Goblin Scout

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    Yes,but there is no time to watch enemy buffs,shields,and new clan names )) very distracting.Can we have a options to only have enemy name,for fights pls.
     
  7. Sique

    Sique Fire Giant
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    Wow, good job Big Picture Games! This patch is uber hype!
     
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  8. novihchek

    novihchek Goblin Scout

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    should you also add a whole roster to player names,to aim a wall... lol please help i cant play such uncomfortable game
    --- Post updated ---
    i am trying to say that is hardly to detect now where is player around all those shields/titles and now UMBRELLAS.
    can you add some options pls
     
  9. Auron

    Auron Chosen of Khamset
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    Nice patch good work
     
  10. CreZee

    CreZee Air Elemental
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    Whats with the ninja Dragonsbreath & Pungent mist changes? Any reasoning behind it or were you just bored?
     
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  11. Volfen

    Volfen Chosen of Khamset
    Staff Member Developer Loyal Lifetime Legend

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    It wasn't intended.
    --- Post updated ---
    We've changed them to be removed at server up if they aren't on an altar (with current spawn rules, this also means they will respawn in a new random location within the rules). We wanted to see how much trolling actually affected the system in practice before nuking the ability to stash them, and 4 out of 5 were dropped on the ocean on the first night :smile:. This is going to allow for some other annoying edge cases, but we're going with the lesser evil for now.
     
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