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Discussion: Development Update Sept 16th, 2019

Discussion in 'General Discussion' started by Andrew, 16 September 2019.

  1. Andrew

    Andrew Eodrin
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  2. Sero

    Sero Menhir Sentinal
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    [​IMG]
    upload_2019-9-16_15-52-17.png
     

    Attached Files:

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  3. Yomi Scythetalon

    Yomi Scythetalon Oak Lord
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  4. Sero

    Sero Menhir Sentinal
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    ???
     
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  5. Featherbeans

    Featherbeans Chosen of Khamset
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    All we need now is that Kpop style cleavage with some plush texture... In RGB.
    And Yomi already has a couple of reasons to log in and pimp his wardrobe.
    <3

    Let's go!


    [​IMG]
     
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  6. Neilk

    Neilk Web Development & System Admin
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    The screenshots are from a slightly older build so the color masks aren't up to date. Also these are just from testing and are not what the final colors will be, just examples.
     
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  7. WithoutShame

    WithoutShame Celestial
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    is this an out of season aprils fools joke?
     
  8. CaptainAmerica

    CaptainAmerica Infernal
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    What kind of time frame are we looking at before some things are in the game to actually encourage people to log in? Territory Control? UW style relic system? Some kind of CTF mechanic? Meaningful faction system?

    I want to be optimistic, help us help you.
     
  9. Bojangles

    Bojangles Frostjarl
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    Itwas Luck does not approve

    [​IMG]
     
  10. Sero

    Sero Menhir Sentinal
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    I really want hot pink/orange.
     
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  11. Funky zeit

    Funky zeit Infernal
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    #11 Funky zeit, 16 September 2019
    Last edited: 16 September 2019
  12. Sero

    Sero Menhir Sentinal
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  13. Yomi Scythetalon

    Yomi Scythetalon Oak Lord
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    Yall better chill before Jman comes in here and you all get the heavy paw from him.
     
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  14. Scrapnotcrap

    Scrapnotcrap Eodrin
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    honest opinion, it looks so blend.

    are these pallette swap incomplete?

    but maybe, we can now dodge rex's pixel macro script...
     
  15. Sero

    Sero Menhir Sentinal
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    Prolly guna be HELLA easier to actually make one with these colours.
     
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  16. nightblighter

    nightblighter Akathar
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    I appreciate this update and look forward to your continued fulfillment of long promised features. I am excited to stand next to a watchtower in the colors of my clan. I am also excited for whatever will be done with the toys, which sounds like to might actually ascend to the level worthy of the moniker “content”.

    The infernal pictures don’t look terrible but I’d like to know what constitutes the primary and secondary color sections. In the below picture of infernal armor the secondary orange is strong at the edges and tapers into the main dark grey section. But for example the pink dyed picture just has bright pink tapering into dark pink, which looks worse.

    It would be nice to see what this looks like on mahirim full plate. That already is bad looking because it’s mostly one light grey color all the way through, so it seems like it might adapt to the dye system better.

    upload_2019-9-16_18-26-20.jpeg
     
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  17. Andrew

    Andrew Eodrin
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    Yeah I'll get some better screenshots these ones were a little earlier on and the in game current versions look a lot better with more detail. We had a bad build that messed up the internal client so I wasn't able to get recent shots but I didn't want to delay an update so went with a couple older ones I had on our teams history :).

    I will get a video together when the build gets fixed I had started creating a variety of dyes to showcase them and set up a recorder but noticed some issues and did some QA instead which semi broke my internal character haha.

    Once it gets fixed up I'll put a teaser video out to show current looks.
     
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  18. Hook

    Hook Chosen of Khamset
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    @Andrew honest question, but why do the screenshots you guys posted look like complete dog shit and the ones Rex has made look badass?

    Like I’d pay for some of the ones he has shown but yours won’t even get me to come back and play
     
  19. kilrain

    kilrain Shadow Knight
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    There’s a difference between modifying a texture with photoshop, like Rex, and modifying it programmatically in a universally compatible way for all armors.

    While it likely won’t ever look like a psbattle touchup you should reserve judgement for later.
     
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  20. Not_Primetime

    Not_Primetime Infernal
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    No mention of TCS in the development update. Is there a reason it was omitted?
     
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