this. i'm not sure why anyone would want the node yield reduced. its a UW style change that i'm not sure I like. they did it in safe zones in UW to get people out into the world, it didnt work. the harvesters still hit the nodes, it just makes their 'route' faster or they go somewhere that they can hide while harvesting much easier. not to mention that UW is much less populated than I hope DFO to be. It sorta feels like they're aiming at reducing 'china farmers' but penalizing crafters in the process because WE are the ones that will suffer, not the pvp'ers. I do not like any change that would negatively effect crafting. also, isnt it sorta the point to owning a holding? you own it because of the resources it yields, not because it's pretty. they're effectively removing the reason for owning a holding. sure they're adding in crafting stations, but that can be done in chaos cities and npc cities, or are they planning more UW style changes and want to try to push crafters out of npc cities as well? I do not like the direction of this change at all. --- Post updated --- i feel like this change does not have a true purpose behind it besides the 'it might be cool to have' line of arguments. it will take away from some of the reasoning to own a holding. and if you're not talking about removing them from hamlets, then i'm extremely confused as to why this would be needed at all.. if anyone can just wander into a hamlet, use the portal, pop out somewhere else, and go where they need to, then i see no reason for wilderness portals.