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Discussion: Feedback Patch #1 Notes

Discussion in 'General Discussion' started by MWTaylor, Aug 10, 2016.

  1. DestLocke

    DestLocke Chosen of Khamset
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    Witches brew, disables and a few others next patch, confirmed
     
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  2. Nat

    Nat Shadow Knight
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    Keep up the good work lads. I'm not used to this kind of development speed but I like it!
     
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  3. onslaught

    onslaught Black Knight
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    What do you think of my other post on this thread:

    I don't see why we can't just eat 5 berries in a row and get a 5 minute food timer. A cap of 30 minutes on food, you can eat foods and stack them with a hard cap of 30 minute duration. This would make all food have value.

    Are you planning on changing the food timers on basic foods (fish, berries, etc)? If not, I think this would be a great compromise.
     
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  4. BeatIt

    BeatIt Eodrin
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    mana conservation also plzz. put it at 60 int or something
     
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  5. Phaedread

    Phaedread Goblin Warrior
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    Did we get a ninja loot nerf in the hot fix? Looks like some of the mobs are dropping less. IE trolls now only dropping about 5-6 sulfur?
     
  6. Nat

    Nat Shadow Knight
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    Not a ninja change. They said that they adjusted the loot tables of noob mobs because they now drop a grave 100% of the time.
     
  7. Phaedread

    Phaedread Goblin Warrior
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    This nerf that i'm talking about came after the patch. Prior to the hot fix they were still dropping 10-20 sulfur. Gold was nerfed on the main patch, but regs stayed the same.
     
  8. Bloodscar

    Bloodscar Cairn Giant
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    There will be patch/patch notes later today that states that. They were overly buffed with the new mob spawn regs change and tomb change so trolls and a couple others were slightly adjusted.
     
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  9. Phaedread

    Phaedread Goblin Warrior
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    Hopefully with some numbers on this one? Looks like this might turn it into an overall net loss instead of that 10% gain? Maybe just a tad bit to nerfed imo it's close though.
     
  10. DestLocke

    DestLocke Chosen of Khamset
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    OR we could just add some sort of food that requires berries, maybe at some point..
    --- Post updated ---
    It will still be a net gain, the regs that were dropping off trolls and one type of kobolds were literally cut-paste typos made by myself :D
     
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  11. onslaught

    onslaught Black Knight
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    I like both ideas. Why the global delay for eating food? and why can't we stack foods to get an increased timer (with a cap)?
     
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  12. Super Star

    Super Star Oak Lord
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    if food stacking was the case why would anyone ever go through an effort or pay for better food when they can just stack easy fish or berries
     
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  13. DestLocke

    DestLocke Chosen of Khamset
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    It will still be a net gain, the regs that were dropping off trolls and one type of kobolds were literally cut-paste types made by myself :D
    Not sure why there is a global cool down, but food can't stack duration because it would undermine cooking in general.
     
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  14. onslaught

    onslaught Black Knight
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    Hmm, yea, maybe. I think berries should be able to stack up to 5 minutes and fish up to 10 (5 fish). Remove any cooldown (I think they are a minute long, but still lame) to reset food. Add a visual timer.

    Or increase the timer of all foods.
     
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  15. Super Star

    Super Star Oak Lord
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    I am all for that in regards to food timers. I think they should all be doubled and the human food racial removed and replaced with another.
     
  16. onslaught

    onslaught Black Knight
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    I think so too. Or make it a skill every race can get at a certain level of stats.

    A countdown timer on food expiration is a must though.
     
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