At some point every game developer has to pull the trigger and launch. We have years of development ahead of us as this is an ongoing actively developed game. Launch simply means the end of wipes so your progress will be retained going forward forever now. We started with a complete game and have already made a considerable amount of changes with a volunteer team. With launch comes a reliable income stream through subscriptions that will be used to fund full time development. Development will get faster and patches more impacting as we move into this phase. We're not building RoA to just launch and walk away as a Dev team. We will be heavily developing RoA for many years to come. We're just getting into the good stuff guys it's going to be a great year for the game as we add in new features and continue to polish, balance and fix bugs.