Some of these updates could be a little more detailed. "Orkish 2 hander damage fixed" isn't very specific. Was it too high? Too low?
Glad this shit hotfix patch stopped people from doing the dragon who spent 2 hours getting together to do it. The unannounced patch was 'announced' when we had the dragon at 70% and only could get it to 15% before server went down.
Good thing I already got my armor trueforge up to 70 by using cloth sleeves.. muwahahahah --- Post updated --- T They announced it in a post
Ah, so we needed to play pin the tail on a dev post before trying to kill something with a billion HP. Thanks.
Answer is no, we all logged and went to sleep. Literally wasted our time, just like on the first day when we capped Andruk twice and didn't end up getting it, nor did we get reimbursed or anything.
It was just a small issue for 1 greatsword with the name Orkish Two-hander. On the tooltip it was showing that it would be .59 base but it had a chance to craft to .57. So the base damage was just made to reflect the tooltip.
Doubling the cost of cloth after so many have been able to get high true forge without adjusting the stupidly long grind to it.....
awesome, that info would have been great to have vs the vague, oh we fixed it.. statement --- Post updated --- i think you need to take a look at half my sig and you'll understand why. if the game is alive, he'll never bee gone.. seriously though.. did you think they'd actually put logic and thought into a change before they made it? wow.. don't do drugs cause drugs are bad mmmmkay
Soo what about this patch update and notes? " Deployed engine optimizations That ended up being false lol so much lag --- Post updated --- can we get the server status back on the lobby?