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Discussion in 'General Discussion' started by Neilk, Feb 14, 2018.
Read more: Patch Notes - February 14th, 2018
Good stuff guys!!! Keep it up!!
Too much feedback!
You mean golems won't run away from me for no raisin from now on? Let's fucking go.
Can’t wait to jump on and kill some mobs.
No raisin, no apple, no grapes even. Time to PVE boys.
I like raisins though.
omfg your vhyle???? lol
best patch since launch
Server optimization’s hmmmm
Wowwwww my ping dropped from 49 to 29, and game used to close out / crash like 10x a day. Now it's perfect!!! No crashes yet
so much for fixing mob AI lmao, GG AV
It's not a fix, it's an improvement. Basically, monsters don't run around randomly for no reason any more, they are more aggressive.
lol seletine golems still act like they did before this "improvement" and run around like a chicken with its head cut off when u try to melee it with daggers.
They are trying to prevent you from landing attacks, just as a player would. Keep in mind that these are monsters, not necessarily highly intelligent beings. Alternating between defensive and offensive tactics is reasonable.
Really? I sat at 225 ping for months spike to 1000’s. Must be my net..I don’t have problems in any other game though.