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Discussion: Patch Notes - January 28th, 2017

Discussion in 'General Discussion' started by MWTaylor, Jan 28, 2017.

  1. MWTaylor

    MWTaylor Community Manager
    Staff Member BPG Representative Game Designer

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  2. Lockz

    Lockz Wildtribe Mage
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    "Paperdoll lock has been removed"

    YOU COULD DO THAT?
     
  3. Dixie Normus

    Dixie Normus Black Knight
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    Paper doll lock removed! Amazing!

    Even the whiners going to like this patch.
     
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  4. Neilk

    Neilk Web Development & System Admin
    Staff Member Team Lead

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    The paperdoll lock change is experimental for now, there's still an inventory blocking operation that can happen if you are spamming weapon changes too fast. This is something we are going to be focusing on in the future.
     
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  5. Troy

    Troy Chosen of Khamset
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    yay beta gains. also WTT iron ore for timber so I can check out ship building
     
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  6. Airenn

    Airenn Goblin Shaman
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    patch seems abit underwhelming
     
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  7. Aristos Giannes

    Aristos Giannes Cairn Giant
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    By 'territory control' did you guys just mean being able to declare lands as 'lawful' or 'lawless'? I was looking forward to something besides sieges that would let us assume territories and fight over them. Something like that would really invigorate the game's future.

    Reverting the reach increase on r70s is nice, hopefully the new staves are up next. And the WoF change is welcome too, though I don't think it's enough. The spell itself at 75 is what was too powerful, not how often you could cast it. The old cooldown with a level 50 wof effect would have been fine I think.
     
  8. DeadlyHit

    DeadlyHit Spellgazer
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    Just to note currently Leather boots on some races are shiny and fireball cannon towers are, they will be fixed next patch.

    (neil patched before i woke up hes the worst sorry guys)
     
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  9. Dixie Normus

    Dixie Normus Black Knight
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    lol I guess I was wrong. They literally did everything people cried and bitched about, and they still complain.

    Take note bpg stop appeasement. Do your own thing.

    Can't wait to test this stuff btw.
     
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  10. Nat

    Nat Shadow Knight
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    Thanks BPG! Let's make this weekend a good one by playing the game again and PvPing!

    Could you elaborate on this?

    • Initial tracking has been added for damage taking by mobs
    Sounds like something for the future but poorly explained.
     
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  11. Neilk

    Neilk Web Development & System Admin
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    I wrote the patch notes since everyone asleep.

    Basically this allows us to track how much damage a mob has taken, we can then stop giving XP to players after a certain threshold, de-spawn a mob or alert a GM if it looks like it's been exploited. It's one for the future for the most part.
     
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  12. Nat

    Nat Shadow Knight
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    [​IMG] Yay
     
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  13. Fengor

    Fengor Obsidian Golem

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    Atta boys.
     
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  14. Crunchy

    Crunchy Deadeye

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    Good shit guys keep up the great work on this amazing game we call life...i mean darkfall
     
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  15. Nat

    Nat Shadow Knight
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    Something I was hoping for this patch that didn't make it through is the X close button being moved to the right. Can we please get this at some point? No matter how hard I try I can't unlearn many years of conditioning.
     
  16. Copperfield

    Copperfield Frostjarl
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    good patch thx
     
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  17. Aristos Giannes

    Aristos Giannes Cairn Giant
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    Only one person has complained so far though?
     
  18. Bonii

    Bonii Gravelord
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    So now you increase stat gains by 10x?

    After I spend two hardcore weeks slogging my char? :D

    It's OK though, now I can push for max stats.

    Good patch!
     
  19. Troy

    Troy Chosen of Khamset
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    You can max a char in 1-2 full days now. I just got icestorm 30-75 in 3 casts. Eye rot 50-75 in 5 casts.
     
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  20. DeadlyHit

    DeadlyHit Spellgazer
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    damn
     
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