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Discussion: Patch Notes - June 22nd 2018

Discussion in 'General Discussion' started by Neilk, Jun 22, 2018.

  1. Neilk

    Neilk Web Development & System Admin
    Staff Member Team Lead

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  2. NonFactor

    NonFactor Shadow Knight
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    love all changes on the paper but,

    holdings without billboards will stay empty

    and

    me and everyone i know that play this game are waiting for combat tweaks
     
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  3. johntrikone

    johntrikone Crypt Guard
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    It took a year to reintroduce portals in cities/hamlets. That's progress, but please don't let it be a year before you revert most of your recent combat changes.

    *edit* Figured I'd specify on which combat changes you should keep just so you know you didn't completely mess things up.

    1. removing knock-up effect on battlespikes.

    That's it.
     
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  4. SinSemilla

    SinSemilla Stormgraive
    Tester

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    Battle Spikes all these years were a bad mistake.

    What should be done is have a spell added that does the same thing so everyone always has it and it's not a stupid requirement to have them in EVERY bag you create.

    Really bspikes didn't bother me because I have thousand and they're part of my rebag script.

    For the newbs and people who forget them and all of a sudden can't catch or get caught to someone who did have them was dumb.
     
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  5. Void

    Void Wildtribe Mage
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    Very weak patch
     
  6. gosti

    gosti Frostjarl
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    1.5km rogue area on sieges seem.a bit large.
     
  7. Neilk

    Neilk Web Development & System Admin
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    Siege stones can be placed 1km away from a city so it makes sense to be that distance.
     
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  8. NonFactor

    NonFactor Shadow Knight
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    my faith says to me:

    "calm down son, they added some ninja combat tweaks in this patch, it deserves the download"
     
  9. streaml1ne

    streaml1ne Akathar
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    Cool. When's the next content patch (even if it's just small things)?
     
  10. kilrain

    kilrain Oak Lord
    Staff Member Team Lead Developer

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    Small adjustment, this was posted on the public notes and not the internal where neil got them from, so it's not his fault!

    • 25% regeneration reduction per kill count.

    • 4 kill counts max.

    • A kill count is removed 168 hours (1 week) after it was received. If you get another kill count before the timer expires on the previous, the timer starts over.
    --- Post updated ---
    I'll get some on PTS today
     
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  11. Scrapnotcrap

    Scrapnotcrap Black Knight
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    It'd be great if there was an option to removed lawful/lawless on top of your screen. this is annoying. My alignment bar is enough for that.
     
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  12. Void

    Void Wildtribe Mage
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    Remove alignment bar hide on screen text
     
  13. sam sam

    sam sam Goblin Scout
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    why

    are

    there

    still

    no

    markets

    and

    billboards

    in

    clan

    cities

    It's such a trivial thing, MANUALLY PLACE THEM ITS FINE, spend a few hours doing this work, and put it in. Holy shit. This feels like such a joke of a "low-hanging fruit" change that it absolutely boggles my mind that we're still asking for this.
     
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  14. Dixie Normus

    Dixie Normus Black Knight
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    What does the new alignment do for the saint title?

    Do you accrue alignment over time if you don’t gank any blues?

    Is it even possible to get anymore?

    Or do you just recoup alignment from negative?
     
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  15. Void

    Void Wildtribe Mage
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    Recoup Iam sure, alignment gain from pve
     
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  16. kilrain

    kilrain Oak Lord
    Staff Member Team Lead Developer

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    Saint title remains the same.
    You gain alignment over time, like mentioned in the patch notes.
     
  17. turk0lu

    turk0lu Undead Dwarf

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    remove personal runebooks add them to player cities and houses
     
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  18. streaml1ne

    streaml1ne Akathar
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    Thanks. Of all the friends I played with it's about a 75/25% split on the reasons why they stopped playing with "being bored with nothing to do" being the 75%. The other 25% are combat issues but alot of those guys played UW and feel that OG DFO is clunkier combat wise. Faster and more challenging, but clunkier. Take that anecdote for what you will.
     
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  19. soulpcbr

    soulpcbr Ghost

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    OMG devs...
    Thanks...
    Amazing.
     
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  20. Bear Forcefour

    Bear Forcefour Goblin Scout

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    Awesome !
     
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