Welcome to the Rise of Agon Community

Create an account today to engage in discussions and community events on the Rise of Agon forums.

Discussion: Patch Notes - June 22nd 2018

Discussion in 'General Discussion' started by Neilk, 22 June 2018.

  1. Neilk

    Neilk Web Development & System Admin
    Staff Member Team Lead

    Joined:
    25 August 2015
    Messages:
    1,742
    Likes Received:
    3,270
    Collapse Signature Expand Signature
    VuddU, KingLlama and SinSemilla like this.
  2. NonFactor

    NonFactor Forest Golem
    Wealthy Affluent Legend

    Joined:
    23 January 2016
    Messages:
    4,913
    Likes Received:
    3,410
    love all changes on the paper but,

    holdings without billboards will stay empty

    and

    me and everyone i know that play this game are waiting for combat tweaks
     
    sam sam, Fengor and johntrikone like this.
  3. johntrikone

    johntrikone Undead Dwarf
    Legend

    Joined:
    9 September 2015
    Messages:
    210
    Likes Received:
    224
    It took a year to reintroduce portals in cities/hamlets. That's progress, but please don't let it be a year before you revert most of your recent combat changes.

    *edit* Figured I'd specify on which combat changes you should keep just so you know you didn't completely mess things up.

    1. removing knock-up effect on battlespikes.

    That's it.
     
    Collapse Signature Expand Signature
    NonFactor likes this.
  4. SinSemilla

    SinSemilla Air Elemental
    Loyal Tester

    Joined:
    9 November 2015
    Messages:
    384
    Likes Received:
    383
    Battle Spikes all these years were a bad mistake.

    What should be done is have a spell added that does the same thing so everyone always has it and it's not a stupid requirement to have them in EVERY bag you create.

    Really bspikes didn't bother me because I have thousand and they're part of my rebag script.

    For the newbs and people who forget them and all of a sudden can't catch or get caught to someone who did have them was dumb.
     
    Collapse Signature Expand Signature
    Fawley, Sameog and Not_Primetime like this.
  5. Void

    Void Varangian Warthane
    Loyal Legend

    Joined:
    11 April 2016
    Messages:
    840
    Likes Received:
    595
    Very weak patch
     
  6. gosti

    gosti Frostjarl
    Legend

    Joined:
    19 October 2015
    Messages:
    931
    Likes Received:
    513
    1.5km rogue area on sieges seem.a bit large.
     
  7. Neilk

    Neilk Web Development & System Admin
    Staff Member Team Lead

    Joined:
    25 August 2015
    Messages:
    1,742
    Likes Received:
    3,270
    Siege stones can be placed 1km away from a city so it makes sense to be that distance.
     
    Collapse Signature Expand Signature
  8. NonFactor

    NonFactor Forest Golem
    Wealthy Affluent Legend

    Joined:
    23 January 2016
    Messages:
    4,913
    Likes Received:
    3,410
    my faith says to me:

    "calm down son, they added some ninja combat tweaks in this patch, it deserves the download"
     
  9. streaml1ne

    streaml1ne Wildtribe Mage
    Loyal Legend

    Joined:
    9 November 2015
    Messages:
    318
    Likes Received:
    256
    Cool. When's the next content patch (even if it's just small things)?
     
  10. kilrain

    kilrain Shadow Knight
    Staff Member Developer Team Lead

    Joined:
    18 October 2015
    Messages:
    3,797
    Likes Received:
    6,408
    Small adjustment, this was posted on the public notes and not the internal where neil got them from, so it's not his fault!

    • 25% regeneration reduction per kill count.

    • 4 kill counts max.

    • A kill count is removed 168 hours (1 week) after it was received. If you get another kill count before the timer expires on the previous, the timer starts over.
    --- Post updated ---
    I'll get some on PTS today
     
    Ikaika Koa, Fengor and streaml1ne like this.
  11. Scrapnotcrap

    Scrapnotcrap Eodrin
    Loyal Hero

    Joined:
    27 August 2015
    Messages:
    2,340
    Likes Received:
    1,168
    It'd be great if there was an option to removed lawful/lawless on top of your screen. this is annoying. My alignment bar is enough for that.
     
  12. Void

    Void Varangian Warthane
    Loyal Legend

    Joined:
    11 April 2016
    Messages:
    840
    Likes Received:
    595
    Remove alignment bar hide on screen text
     
  13. sam sam

    sam sam Goblin Scout
    Legend

    Joined:
    6 February 2017
    Messages:
    12
    Likes Received:
    10
    why

    are

    there

    still

    no

    markets

    and

    billboards

    in

    clan

    cities

    It's such a trivial thing, MANUALLY PLACE THEM ITS FINE, spend a few hours doing this work, and put it in. Holy shit. This feels like such a joke of a "low-hanging fruit" change that it absolutely boggles my mind that we're still asking for this.
     
    Collapse Signature Expand Signature
    dun sudo, johntrikone and Fengor like this.
  14. Dixie Normus

    Dixie Normus Black Knight
    Legend

    Joined:
    14 September 2015
    Messages:
    1,233
    Likes Received:
    1,294
    What does the new alignment do for the saint title?

    Do you accrue alignment over time if you don’t gank any blues?

    Is it even possible to get anymore?

    Or do you just recoup alignment from negative?
     
    Collapse Signature Expand Signature
  15. Void

    Void Varangian Warthane
    Loyal Legend

    Joined:
    11 April 2016
    Messages:
    840
    Likes Received:
    595
    Recoup Iam sure, alignment gain from pve
     
    Dixie Normus likes this.
  16. kilrain

    kilrain Shadow Knight
    Staff Member Developer Team Lead

    Joined:
    18 October 2015
    Messages:
    3,797
    Likes Received:
    6,408
    Saint title remains the same.
    You gain alignment over time, like mentioned in the patch notes.
     
    Ikaika Koa likes this.
  17. turk0lu

    turk0lu Gravelord

    Joined:
    15 November 2016
    Messages:
    227
    Likes Received:
    283
    remove personal runebooks add them to player cities and houses
     
    Ikaika Koa and Fengor like this.
  18. streaml1ne

    streaml1ne Wildtribe Mage
    Loyal Legend

    Joined:
    9 November 2015
    Messages:
    318
    Likes Received:
    256
    Thanks. Of all the friends I played with it's about a 75/25% split on the reasons why they stopped playing with "being bored with nothing to do" being the 75%. The other 25% are combat issues but alot of those guys played UW and feel that OG DFO is clunkier combat wise. Faster and more challenging, but clunkier. Take that anecdote for what you will.
     
    kilrain likes this.
  19. soulpcbr

    soulpcbr Infernal

    Joined:
    9 April 2016
    Messages:
    546
    Likes Received:
    674
    OMG devs...
    Thanks...
    Amazing.
     
    Collapse Signature Expand Signature
    Billy Lee likes this.
  20. Bear Forcefour

    Bear Forcefour Goblin Scout

    Joined:
    21 March 2016
    Messages:
    22
    Likes Received:
    18
    Awesome !
     
    Billy Lee likes this.