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Discussion in 'General Discussion' started by MWTaylor, May 30, 2018.
Nice gonna siege your holdings then!
Why not revert the changes or give me a logical reason to dish out phase 1 already onto live servers and not actually completing the combat changes before releasing it to live?
dish out a quarter of phase 1*
All this autist 4chan people crying make me LOL IRL!
bring back dest locke
Casting delay (between spells) has been reduced by 20%
Why was this necessary? RIP anyone in a wof now. So much oversight this patch. Anyone who thinks that casting delay buff is a good thing doesn't care about balance and finds people getting .1ed hilarious.
I enjoyed my 3 days of specing indestructible.
straight up just cycled my rays 4 times on full infernal and did not even do half of his hp with a q5 sara
theres more to this game than rays bud.
yea the button for quit the game
I think on test server magic wasn't as bad with a broomstick, what I used at the end, but that was because I had 120 int, now that I have 103 int the dmg is very noticeable like 5dmg less which adds up quick.
thanks god im in a vacation for more 10 days and im sure when i back everything will be in a better place. until there i hope all u guys enjoy the chaos.
you can debuff a destro with piercing and guiding and hit for more and faster lololol
Haha I knew I loved you kungfu
i bet he's back, these combat changes are classic dest logic
i hate it give back hasten spells and stat buffs. At least that might give mages a shot at killing someone in heavy armor
I dig the patch. ITT is a lot of mages who have always been mages whining that their playstyle is no longer the meta.
Made an amendment to the patch notes, we had also merged a bug fix.
Fixed a bug where figurines would maintain their weight reduction after being removed from the paperdoll.