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Discussion: Patch Notes - October 24th, 2018

Discussion in 'General Discussion' started by Neilk, Oct 24, 2018.

  1. Neilk

    Neilk Web Development & System Admin
    Staff Member Team Lead

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  2. TyteDaddyTite

    TyteDaddyTite Black Knight
    Legend

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  3. Featherbeans

    Featherbeans Ghost
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    no self buffs?
     
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  4. Auron

    Auron Earth Elemental
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    i like the " light " version of buff other....and the destroyer / mage hunter whit enqumbrance penality....now we can play many " classes "

    mage enqumberance 0
    heavy mage enq - 10
    destroyer enq 50 / 75
    light destroyer enq - 50

    nice patch!!!
     
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  5. onslaught

    onslaught Black Knight

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    Fuck yea! Move that goalpost!
     
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  6. GrimReapiN

    GrimReapiN Chosen of Khamset
    Contributor

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    Nice


    Whens the next poll
     
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    #6 GrimReapiN, Oct 24, 2018
    Last edited: Oct 24, 2018
  7. Auron

    Auron Earth Elemental
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    You can add many specializations like destroyer....and spec for mage...ecc we dont need relics...
     
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  8. Scrapnotcrap

    Scrapnotcrap Obsidian Golem
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    Great patch, but i already had the hardest of time against heavies.

    I still wish we had DF vanilla's combat. We don't need self-buffs, but we do need hasten-spell if you're going to bring buff others back-in.

    I'm glad buff others's magnitude got nerfed. I hope they are not as mandatory as they used to be.
     
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    #8 Scrapnotcrap, Oct 25, 2018
    Last edited: Oct 26, 2018
  9. quietnoobz

    quietnoobz Infernal

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    Thank you, Jesus-combat-patch. In before Jesus-content-patch
     
  10. Shieldbreaker

    Shieldbreaker Skeleton Archer

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    So relics won't happen? :(
     
  11. Brando Pando

    Brando Pando Goblin Warrior

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    That destro change makes me so happy
     
  12. l0st exile

    l0st exile Crypt Guard

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    uhh 4 weeks for a "patch" that just reverted a few changes. not that we didn't ask for them but.. why so long and why nothing new?
     
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  13. Andrew

    Andrew Obsidian Golem
    Staff Member BPG Representative

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    TCS 1.0 is still being developed, while building platinum and mines the feature was missing some pieces to be effective and useful so we are expanding it a bit. More details planned to come out tomorrow.
     
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  14. Dotix

    Dotix Windlord
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    After doing some tests yesterday, full infernal heavy with the new encumbrance changes makes archery worthless. Get ready to hold left click!
     
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  15. Kantor

    Kantor Varangian Warthane
    Prosperous Contributor Legend

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    Felt fine to did you have destro and mage killer buff?
     
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  16. Dotix

    Dotix Windlord
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    You pull out a bow to bow vs bow a destro and do same if not more dmg in a hybrid set, archery dmg gets demolished with encumbrance.
     
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  17. kinglear

    kinglear Frostjarl

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    i seem to remember you trying this on me back when it was even stronger to be a mage with a bow and you losing every time so, idk if i really believe your analysis
     
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  18. Not_Primetime

    Not_Primetime Stormgraive
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    So after 4-5 months of Kilrain's defiance "We will not be reverting combat changes" you are reverting combat changes. So what is the vision here? Is this what we should expect in the future. Before I resub and donate my money to your happless cause I'd like to know what the fuck is going on. I supported this experiment because of 2 things and only.
    1. No changes to combat
    2. No local banking

    You broke the 1st promise by making almost the same combat changes as the other project. Who is at the helm because it looks like right now you are DIW "dead in the water". But now it just months of changes and revert changes and we have gotten nowhere. You have however managed to alienate your very very small base of players.

    Who is in charge what is the vision? Please don't refer me to some poll or old roadmap that you have not followed or delivered in over 5 months. I want to play this game again but I don't want to waste my money. It would help a lot if you keep Kilrain off the forums. I want to gouge my eyes out every time I read his posts. It sucks having to ask this question every 3 to 6 months but it seems like you guys are just musicians on the Titanic you're just trying to keep everybody for noticing that ship is sinking. SPOILER ALERT - We know it's sinking, so what are you going to do? This the end of the line for me if there is no resemblance of a vision or even a scrap of some promised content SOON, like TCS then I'm done. I don't even like this half-assed revert but at least is something. At a minimum it shows that there is at 1 least on person whose head is not up their ass. You guys are just lucky that the other project is managed worse than yours. So don't think of it as your winning you just suck less. I am really sick and tired of Andrew always answering questions by saying "it's planned" or "it's in the works", but we never get a patch that contains anything more than reverting Kilrain's changes that should never have made it in a patch.

    p.s. If you delete my post with all of it's justified frustration then I will also be DONE with this project.
     
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  19. MWTaylor

    MWTaylor Community Manager
    Staff Member BPG Representative Game Designer

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    @Not_Primetime

    There should be an update from Andrew today addressing the changes to combat that have occurred over the last few months, and an announcement over the weekend going over future development plans and the status of TCS v1.0 which includes Clan Platinum and Resource Factories.
     
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  20. Auron

    Auron Earth Elemental
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    Add clan platinum...resource factory...and new specialization whit bonus malus but like destroyer and mage hunter...its more easy...dont lost time for relics....