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Discussion: Patch Notes - October 2nd, 2018

Discussion in 'General Discussion' started by Neilk, Oct 2, 2018.

  1. GrimReapiN

    GrimReapiN Varangian Warthane
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    I don't care what you want. I care what the community wants as a whole. Which apparently, is a combat revert.
     
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  2. Volfen

    Volfen Chosen of Khamset
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    This! Now we need consolidated protection enchants.
     
  3. Grimtide

    Grimtide Evil Eye
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    buffs were easier and more casual friendly and less tedious

    just make them permanent if you have skill unlocked and toggle off if your encumbrance goes too high
     
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  4. GrimReapiN

    GrimReapiN Varangian Warthane
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    I fuckin hate enchanting, always have.

    Tedious. Expensive. Tedious.
    The enchat gems are cool but theyre bugged, so you have to relog to apply them. So.
    Tedious, again.
     
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  5. RootedOak

    RootedOak Oak Lord
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    Holy shit they're still bugged?
     
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  6. Myater

    Myater Cairn Giant
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    You actually think they fix bugs? :tearsofjoy:
     
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  7. Scrapnotcrap

    Scrapnotcrap Eodrin
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    WTB Wes Furtive's video
     
  8. Quin Tessence

    Quin Tessence Black Knight
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    Wow a patch that reverted something. Its almost like the Developers are listening and trying to make customers happy.
    Does this mean that the big patch is going to hit on October 9th?
     
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  9. Dum Dum

    Dum Dum Celestial
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    Did you guys add in halloween stuff or what?
     
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  10. Korag

    Korag Evil Eye
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    cannot believe they have not fixed that bug, it has been in since the inception of the Gem idea. Stupid
     
  11. MikerotchBAGFACE

    MikerotchBAGFACE Varangian Warthane

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    Don't even think amazon could make rhis game profitable without changing combat, go look at how its f2p br clone is doing on steam lol. If anything you realize when people login to a game and lose over and over again they will say anything to trash the game. Comments are full of shit that arent even realistic that rationalize them losing. Csgo is probably the only game in existence that was able to keep a high ceiling and bring the floor up while maintaining it.
     
    #51 MikerotchBAGFACE, Oct 3, 2018
    Last edited: Oct 3, 2018
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  12. Magos

    Magos Windlord
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    ppl dont quit cause they lose they quit cause they're bored
     
    #52 Magos, Oct 3, 2018
    Last edited: Oct 3, 2018
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  13. Methodico

    Methodico Infernal

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    trueeeeeeeeeeee
     
  14. NonFactor

    NonFactor Forest Golem
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    game is fine, but ping is awful
     
  15. DeadlyHit

    DeadlyHit Chosen of Khamset
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    ?
     
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  16. MWTaylor

    MWTaylor Black Knight
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    People leave for a variety of reasons, including losing their gear when they are trying to learn the game.

    We will address the losing gear part by altering the full loot mechanics in lawful areas, but not until we complete our regionalization efforts.

    A major announcement will be coming soon, so keep your eyes open over the next week.
     
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  17. sup

    sup Akathar
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    I bet most people quit before they have any idea of how much content is in the game. Mostly due to NPE and graphics. Of course just hearing the term "full loot" keeps many players away as well.
     
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  18. Andrew

    Andrew Eodrin
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    Yes this one we'll address, I've been compiling a list of high visibility/impact bugs that we'll be correcting. While we work on the larger content items we've announced we'll be doing small patches with bug fixes and community input on small changes. We're finalizing the items from the feedback we've received and will be releasing a series of polls to create a prioritized list based on community input. We'll combine bug fixes and these community voted tweaks into small patches over the next few months. Polish is the primary goal here with these patches, something that we've never really had as a primary focus.
    --- Post updated ---
    Yes this is an issue as well. Our plan beyond an actual full review of npe pain points that is ongoing is to have a three tier loot ruleset:

    Capital zone: full no drop for blue players.
    Lawful zone: keep paperdoll gear, drop backpack/loot bag for blue.
    Lawless: full loot for all
    *Red players will always have full loot most likely, still a final design point under discussion*

    This is planned alongside regionalisation which will pull top level materials away from the safer areas and modifiers will ensure that the higher the risk the higher the reward. Players will be able to choose their risk level, it is similar to Eve's high sec/no sec and Albion's varying PvP zones as something to use as a rough example.
     
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  19. Scrapnotcrap

    Scrapnotcrap Eodrin
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    This last patch made me want to play everyday once more.

    Yesterday, i had a nightmare about ROA. I was farming cairn giant late night so i was too tired to keep going. I thought i logged-out, but i didn't so i got killed by the giants. I couldn't move away from my bed. So the server was down before i even had the time to re-use my runestone back to the spot just to take back what i was about to lose.

    On the real, why would i care about losing bags when BB's and FP's are back right?
     
  20. MWTaylor

    MWTaylor Black Knight
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    Changes to full loot, as Andrew mentioned above, will be designed with new players and "blue" players in mind. For most of you who are PvP focused it will not make much of a difference.
     
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