Read today's update for this week's development recap and a sneak peek of the next patch coming in a few days. Read more: Project Update - Apr. 6, 2018
Never thought I’d say this, but as a destroyer, I don’t think Im required to carry resin anymore lmao
Reagent cost removed from all Lesser Magic spells Sweet Clan indicator enabled What does this mean exactly?
I member when lesser magic spells had no cost in df1. Everyone complained about it so they added a reagent cost to them lol
Changes to pungent mist are included as well in this patch, we'll be lowering the cost of the spell and making it a bit faster to cast but it won't be instant still. There's several cash shop items that have been in the works for a bit, working out kinks in a few and unsure which will make it for the patch. It should be up on PTS for a day or two before we patch it in though so you guys can test things out . It's currently on PTS if you guys want to pop in and see the changes. The clan indicator is the small floating indicator above a player's head, having it on should help with identification of friendlies during sieges or large engagements a bit better! Pungent Changes: Lowered stat cost by roughly 30% to equal eye rot, decreased cast time by 1/3. Go check out PTS! Download PTS Client: https://www.riseofagon.com/documents/19/Darkfall_RoA_Test_0.5.0.exe
Nothing scheduled for this patch no. We are playing with some ideas about increasing armour values, increasing attack speeds and decreasing damage outputs across the board. Making it a faster game with lower damage more frequent hits and an overall higher TTK, this would also nerf nakeds in combat.
Can the clan indicator be optional to show, because in group duels, we use party symbols to identify eachother vs the other guys.. Its not a huge thing but would be nice.