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Discussion: Project Update: Intro to Embers of War

Discussion in 'General Discussion' started by Andrew, Oct 29, 2018.

  1. Andrew

    Andrew Obsidian Golem
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    I'll see if revamping that window or at least some kind of quick fix can help make it a bit less tedious. Even if we just allowed people to enchant stacks of gems at a time it would help a little.

    Due to the way the crafting skill for enchanting works with mix and match possibilities of qualities it makes it a challenge to move it to a regular crafting window. How intensive a revamp is expected to be will tell us if we can at least feasibly throw it in a community patch cycle.
     
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  2. BeatIt

    BeatIt Obsidian Golem
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    just disable the need of standing next to the crafting station for enchanting. that would remove the frustration of getting the wrong mats. )
     
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  3. Kantor

    Kantor Varangian Warthane
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    THIS!
     
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  4. Kilset

    Kilset Black Knight
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    Just consolidate all self buffs into like 2-3 single buffs.

    Leave spell reflect/adept as their own self buffs.

    In total there should only be about 5 self buffs, 2 of which would be reactionary.



    Enchanting rings is imo, cancerous. I don't even think heavies should have to do it.


    Wearing enough heavy should give you free buff options.

    I haven't thought that heavily into to it but here is an example.

    - Full set of FP grants 3 protection buffs you can choose at a level of Q 2.5. (You can choose any enchantable protection/attribute.) So as an example you choose - Slashing, Piercing and Fire prot.

    Full infernal grants 3 protection buffs (of your choice) at Q 3.5

    Full Dragon grants 3 protection buffs (of your choice) at Q 4.5

    Full set of plate is Q 1.5

    Any set under Plate gives no protection buff set bonus.

    The buffs not being at full power still gives value to jewelry but it isn't 100% mandatory anymore. Obviously there would be issues with gear breaking or not wearing a full set but perhaps the quality of the enchant tapers off if you mix and match gear.


    (This idea would only reasonably function properly with a pre-combat changes update since we would then have to factor in the encumbrance changes to destroyer/mage killer.)
     
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    #24 Kilset, Oct 30, 2018
    Last edited: Oct 30, 2018
  5. Shieldbreaker

    Shieldbreaker Skeleton Archer

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    How many expansions did DFO have? Conquer the Seas and Hellfreeze, or am I forgetting one?
     
  6. Korag

    Korag Forest Golem
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    Make self buff a profession.
    Someone can skill it up like in Star Wars Galaxies. Then people pay him to use mats and skill for a 1 to 3 hour or however long buff.
    Skill comes into play and mats for the skill. Higher quality means longer buff. etc.
     
  7. Sero

    Sero Forest Golem
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    'Fun Hulk content pack' I think counts as one if you ask Tasos.
     
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  8. RootedOak

    RootedOak Oak Lord
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    There was the Village expansion, Conquer the Seas, then Hellfreeze.
     
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  9. Dingbat

    Dingbat Goblin Warlord
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    I think we really need some proof there there's capabilities of such a yuuuge patch to be done and marketed properly, none of this has been evident in the past. I want nothing more than to play DF again.
     
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  10. Methodico

    Methodico Gravelord

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    No I hate enchanting too, if they have to put buff self they have to make one for evertithing. Or make it passive for mages and DELETE boring, useless unbalanced enchanting.
     
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  11. RootedOak

    RootedOak Oak Lord
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    What if enchanting was just a craft and it only made gems? Of course the Gem bug would have to be fixed.
     
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  12. BeatIt

    BeatIt Obsidian Golem
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    mobs should have a small chance to drop enchanted gems )
     
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  13. Andrew

    Andrew Obsidian Golem
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    Which gem bug? The trading gem bug or market gem bug was fixed.
     
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  14. RootedOak

    RootedOak Oak Lord
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    I'm going off of something someone posted a week or two ago. The gem bug I'm thinking of is the one where if you go through a load screen, then try to use any gems. They won't work. So if you've been online for 5 hours and you died 4.5 hours ago, then you can't use gems until you log off and on again.
     
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  15. Neilk

    Neilk Web Development & System Admin
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    That has been fixed.
     
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  16. Andrew

    Andrew Obsidian Golem
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    Yes as Neil said this bug had a fix pushed in a recent patch and should no longer happen on traded or market bought gems.
     
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  17. RootedOak

    RootedOak Oak Lord
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    Oh nice!
     
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  18. Myater

    Myater Eodrin
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    It still happens on gems taken out of the clan bank :(
     
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  19. kinglear

    kinglear Frostjarl

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    take them out of the cbank you nerd
     
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  20. Myater

    Myater Eodrin
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    My bank doesnt have space. Sorry no can do.
     
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