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Discussion: Public Test Server - Armor Testing

Discussion in 'General Discussion' started by Neilk, Apr 18, 2019.

  1. Neilk

    Neilk Web Development & System Admin
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    #1 Neilk, Apr 18, 2019
    Last edited by a moderator: Apr 19, 2019
  2. Not_Primetime

    Not_Primetime Winterbound
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    Nice!
     
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  3. DeadlyHit

    DeadlyHit Chosen of Khamset
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    Can anyone take pics of stats and what not and share plz, thanks
     
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  4. Schnid

    Schnid Akathar
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    Wow! Loading screen updates AND combat changes no one asked for? Aren’t we lucky.
     
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  5. TyteDaddyTite

    TyteDaddyTite Obsidian Golem
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    I thought there were new models to go with the armor? What are you guys DOING!? Stop it.
     
  6. Metalkon

    Metalkon GM Team Lead
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    The new armor models are not yet ready and will be added before the patch is released on the live server.
     
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  7. Finnad

    Finnad Air Elemental
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    archery still blows, mage dps has always been more reliable with way more utility and now its had 15% dps added so
     
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  8. Isaac Clarke

    Isaac Clarke Chosen of Khamset
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    I dont even know they're opening this can of worms less than 12 months after the last time it massively backfired
     
  9. Schnid

    Schnid Akathar
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    It's like a weird curse where running a Darkfall server turns seemingly rational people into drooling troglodytes. Maybe a dev can remind me but why is it that you're not allocating resources to content creation, new player experience, and marketing again?
     
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  10. Ch4r4x

    Ch4r4x Winterbound
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    The combat is old, stale and in desperate need of a makeover.
     
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  11. Isaac Clarke

    Isaac Clarke Chosen of Khamset
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    why the fuck do robes increase magic damage? let me guess, leather increases archery speed...

    fuck sakes why are you reproducing UW to the literal letter
     
  12. NonFactor

    NonFactor Forest Golem
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    as a mage that dueled more than 30 times on PTS, i think 13% of magnitude bonus is too much. (id say we should try on r50 robes something like 7%, r60 10% and r70 13%)

    also heavies and leather need some kind of bonus too like:

    on heavies mitigation of knockups and 10% melee dmg bonus

    leather players some kind of atack speed bonus on melee and archery.

    this all without any kind of other spec like destro/mage killer in game.
     
    #12 NonFactor, Apr 18, 2019
    Last edited: Apr 18, 2019
  13. Auron

    Auron Celestial
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    Heavy are week to air.....leather to fire....robe to holy....please remove that ....
     
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  14. MikerotchBAGFACE

    MikerotchBAGFACE Varangian Warthane

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    you really need to add these features

    1) tornado - knocks the player away from you and deals tons of damage

    2) whirlwind- this now knocks the player up and blinds them

    3) healing chant - this now locks on to an ally and heals them until your let go of the button.
     
  15. MaxiHori

    MaxiHori Gravelord

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    Heavy indestructible, Medium magekiller, Leather nothing, Robe magnitude bonus

    Don't really understand why overcomplicate things every time.

    edit:
    even better! robe unlocks arcane
     
  16. DeadlyHit

    DeadlyHit Chosen of Khamset
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    So many things can be done with Archery, yet no one does its just spam an arrow boring af gameplay one day in the far away future maybe archery will receive some proper love.
     
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  17. Slayven

    Slayven Eodrin
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    Can we get a lundge for fuck sake fuck all that..
     
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  18. Auron

    Auron Celestial
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    if i play mage and found another mage i 'm forced to use arcane and necromancy....when fight an archer i have to change and use fire and water ....i need many hot bar whit different spells ....sorry but that it's realy stupid....remove it fast please......
     
  19. Fengor

    Fengor Obsidian Golem

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    Sick combat revert
     
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  20. Wizzy

    Wizzy Undead Dwarf
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    Most input so far is “I can’t kill anyone with all spells anymore . Boohoo”

    The point is to add some diversity to the game , you should never be able to toss on one set of shitty gear and run across anyone in any gear and do the same damage no matter what they have on. This is literally making you think about what you are going to wear and how you wil engage other players

    So far these changes are headed in the right direction in my opinion. Definitely need some small balances thus why they put it on the PTS!