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Discussion: Public Test Server - Armor Testing

Discussion in 'General Discussion' started by Neilk, Apr 18, 2019.

  1. Battle Smurf

    Battle Smurf Oak Lord

    Mar 13, 2016
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    I don't know who you are, aside from the fact that you've been aggressive, rude, and have a middling IQ at best.

    Therefore your opinion is largely irrelevant and I tend to ignore anything you write these days.

    However, i will make an exception and point out that WoF was perfectly fine in DF1 (I NEVER complained about it or had any problems dealing with it) where it lasted longer, had a lower cool down/ stat cost, and a stronger effect. Magic in general was stronger and Destroyers had less buffs.

    Despite all of that the best player in the game was a Destroyer in DF1. And in group fights of really any size Destroyers were the biggest threats.

    RoA however, has nerfed magic repeatedly (simplifying combat) while buffing Destroyer to the point that even someone like you can supposedly be effective with it.

    Magic has ALREADY had too much of it's utility removed, if anything it needs more not less.

    With that said and to your specific scenario, I'm ALSO on record for years as a proponent of removing predisable, increasing ranged disable attack speed, lowering disable cool down AND duration, and switching to a timed block mechanic similar to that of New Dawn.

    This would add more counter play and fakes and not make WoF disable a guarantee like it currently is.

    WoF is irrelevant to my views on the economy NEEDING an item sink on gank.

    Magic having WoF is part of the balance and a trade off you make to get the benefits of destroyer, there are plenty of ways to counter it, it's just that most of them require teamplay.

    Not to mention this game is an MMORPG, that means we need as many players as we can get and that many of them will suck and need things like WoF to feel like they at least contributed in PvP.

    If you want to talk about alternative spell/magic specializations to WoF that players can choose between (so there are less WoFs going around). Then I'm open to discussing it, but there would need to be a worthwhile magic spell/magic trade off, NOT just removing WoF and without mages getting anything in return.

    The game never was totally balanced 1v1 between mages and Destroyers and it probably can't be, not without taking all the flavor away from combat.

    You talk about me not currently playing the game (as if that somehow means I can't understand it) despite the fundamental flaws not having changed much and me being one of the best most well known players throughout every version/ meta era of it's 10+ year history...

    By your own failed logic (argument from authority), you should STFU and defer to my judgement in all things Darkfall.

    Because while I may be a has-been, you're a never-was.
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    #241 Battle Smurf, May 14, 2019 at 3:52 AM
    Last edited: May 14, 2019 at 4:02 AM
  2. Oresmacker

    Oresmacker Obsidian Golem

    Aug 30, 2016
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    I’m a never was? Lol I’d trash you now and probably back then if I played. You are a laughing stock on the forums.

    And IF you did(but won’t) log in I’d give you all the time you needed to get warmed up and feeling good and I’ll accept any wager you want.

    So Smurf back up all the shit talk, and log in. Hell we can do it on the test server.

    If you think the original DF is like what We are sitting on now you are in for rude awakening. There’s a lot of we’ll known players that are getting beat by people that are 6-8 months into RoA. I promise you are just one of them.
  3. Animal

    Animal Eodrin

    Mar 19, 2016
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    Hey, guys, look at Smurf talking about end of DF combat as if it was remotely similar to RoA's current state.

    Nothing to see here - move on. He's a drooling troglodyte at this point. Perma-wheelchaired.
    Oresmacker likes this.
  4. Billy Lee

    Billy Lee Chosen of Khamset

    May 3, 2017
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    The thing about dfo, as much as I loved the game, is that many of the top players had extremely powerful characters and the power gap in RoA is much smaller, this is a more even playing field by a large margin. I remember back in dfo, before I had a strong character, I was amazed at how incredible some of the top guys were. Once I myself had a really strong character the frequency in which I won fights skyrocketed, I won a lot of hugely outnumbered fights and realized that my character advantage had a lot to do with it. If those same fights took place in RoA I would have no chance, 2v8, 3v15 etc as a destroyer without needing to kite, it's not going to happen. What I'm getting at is that this is a very different playing field.
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    Rimamok, Animal, Fengor and 2 others like this.
  5. Auron

    Auron Infernal

    Dec 25, 2015
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    please try to do that......metal armour hight defense melee/ medium defense magic/arrow---"archers" armour hight defense arrow / medium defense melee / magic---robes hight defense magic/ medium defense arrow/melee....

    now robes have low magic defense....and metal and archer armour have similar arrow defense...
  6. Slayven

    Slayven Obsidian Golem

    Feb 7, 2016
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    I never under stood the encumbrance value..to me is ass back wards.

    Take a naked person they shoot the quickest and do the most Damage. Gear should be doing this..using spell speed and damage..

    Encumbrance starts at say 80 naked..
    Then robes give like -60 encumbrance and a enchanted head piece moves u to 5 range..
    So being 0 u now hit hard and are the quickest with spell casting and such?? Pure example of numbers but in my opinion dammage and spell speed should be based on what u wear not what not wearing??

    Correct me if u must by its always been my internal thoughts on the subject.gear should helping to get u to 0 encumbrance. Naked bolting a golem should not even be in the same ball park as a geared mage..

    It’s always been set up to make it incentive to not wear gear!
    Blaze likes this.