I love the waypoints! Adds extra depth to siege coordination. The consumables tab makes me sooooo happy. Looking forward to next week's update as well
Where are the dyes? Where is TCS? I keep seeing all this work, cool stuff as you say, but nothing gets released. What gives?
Dyes have already been showcased in previous updates, this is for things that have not. All part of the upcoming patch. In the way point video the character is wearing some sweet dyed gear also.
Myself, and I think many others, would enjoy an update on the TCS development, describing where we are currently regarding components and design systems. Would be appreciated if that could be included in next week's WiP update. Also personally I'd be interested to get an update on the New Player Experience overhaul that was touched upon in a previous update.
I didn't read any of the words in that post because my attention span isnt long enough to care so sorry if this was stated but please remove that green marker. Even if you fix the lag it's assumed intended purpose really doesn't add anything to the feature and ultimately will just result in another annoying ui element on an already cluttered screen. That being said, kudos on finally getting to ranged waypoints.
Looks cool if you can fix the lag, maybe if the green marker was just removed but the default waypoint indicator was beefed a little for visibility? Very nice consumables tab.
My favourite movie We're finishing off internal QA and should have the patch available soon on PTS. Hoping for next week if everything goes smoothly.
Guys, guys, calm down with the excessive feedback, k? Andrew only has so much time to address all of your comments