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/Duel

Discussion in 'Game Design Discussion' started by noname, Mar 15, 2018.

  1. noname

    noname Goblin Warrior
    Hero

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    /Duel "name"
    Sends a non intrusive duel message to the target
    Accepting puts a red dot on the map of where the enemy is
    Once within a certain distance the dot disappears
    Ranking system and prizes
    ???
    Profit
     
    #1 noname, Mar 15, 2018
    Last edited: Mar 16, 2018
    HeganHatsumo and Sameog like this.
  2. Sameog

    Sameog Akathar
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    Good idea, could also add a queue for random opponents/skill rankings for fair fights
     
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  3. Viciousboxx

    Viciousboxx Crypt Guard
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    sounds kind of like runescapes "bounty hunter" system that they use for wilderness pvp. I like the idea, but it would be really hard to have a rankingsystem based on this.
     
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  4. Rethgar

    Rethgar Goblin Shaman

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    Speaking of bounty system, players with a certain reputation get randomly marked for bounty but they dont know it and their clan doesnt know it either(to prevent exploiting). Once a person approaches within a certain range of marked person, they get a message saying there is a claimable bounty in the area. Kill the person, bury the body and bag the head. Turn in to npc/racial city for reward.
     
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  5. noname

    noname Goblin Warrior
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    upon further consideration people would just have their friends show up
     
    #5 noname, May 4, 2018
    Last edited: May 4, 2018
  6. Quin Tessence

    Quin Tessence Black Knight
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    Would save a lot of regs if you types /Duel and the game just tells you who is a better PvPer and the % they would whoop your butt in a duel.
     
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