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Embers of War expansion

Discussion in 'Design Discussions' started by Andrew, Oct 29, 2018.

  1. MaxiHori

    MaxiHori Akathar

    Jul 10, 2017
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    Like most of the people I did all the artifacts afk sticked to the zerg but it was pretty fun to see 200 people dying of falling damage cause someone crashed and keep running forward :D

    Still, totally different worlds, I could run daoc now, be ready in a moment and find pvp in no time, it's not something that can be said of darkfall and not even something they are aiming for.
    Biceps likes this.
  2. Biceps

    Biceps Infernal

    Apr 22, 2016
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    definitely true nowadays but DAoC devs also realized that the game is 17 years old now and literally no1 wants to do pve anymore. you can literally get 1-50 in 30 mins through quest chains now and buy all gear with bounty points. takes less than an hour total to reroll a new char now.

    that beeing said id love to play a server @ toa launch patch level again. pretty much only time i ever enjoyed pve in that game cos it was quite challenging back then when you did everything with max 8 ppl.

    but yea its impossible to compare, DAoC was a themepark heavily focussed on RvR endgame with little to none real endgame PvE content once you´re templated while DF was designed as a sandbox that just happened to be all about PvP cos that was pretty much the only thing fully implemented when it launched. also DAoC is perfectly fine with 500 concurrent players as 80-90% will be in PvP zones anyway and the zones arent that huge while DF simply cant function properly with the same amount of players even if they were all actively looking for PvP at the same time simply because the map is so big.
    MaxiHori likes this.
  3. Nat

    Nat Shadow Knight

    Mar 12, 2016
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    Any chance we can put a pin in the combat changes for the expansion? Leave that until after imo. Means we get it quicker and less chance of another colossus fuck up.
  4. quietnoobz

    quietnoobz Celestial

    Apr 9, 2016
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    Dfo 2020