I saw something really discouraging while watching a newer player stream the other day. He had all his enchanting mats all over his bank, didn't know what they were for, and would randomly give his enchant mats to clan mates or friends to pick through and give him money for anything they wanted, all because he didn't understand enchanting or how to do it and what the mats were for. I did a few enchants and quickly remembered how bad it is. Enchanting really needs some love in the form of a ui rework. It is far too important to pvp in this game to not be readily available and understood by everyone. Some things I think that really need to be done: When you open enchanting crafting window it needs to show all possible enchants in the same way weaponsmithing shows all the weapons you can make - with ingredient, requirements, gold costs, etc. listed. There is no mystery to enchanting anymore, unless you are a new player of course and don't realize third party websites are required. Each enchant should have a brief description of what it does and what it can be enchanted on. Throw new players a bone here so they can see what enchants are possible at least. We need the ability to do more than 1 enchant at a time similar to weaponsmithing crafting 10 swords at a time I should be able to craft 10 enchanted gems at a time. I'm not sure how it would work with non-stackables but I wish there was a way to drop a bag of bone chests in there and do 10 at once. This is honestly the worst part about enchanting, you have to manually insert mats for each enchant. Consider SLIGHTLY altering some of the mats required for the most used enchants so they do not overlap. For example, cinder is used for keen and feather creating an uneven demand for cinder while there are some mats that are rarely used. No need to change all recipes, just maybe replace some of the doubled up mats used in the most common enchants.