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Extremely Poor FPS w/GTX 1060

Discussion in 'Support' started by Acebeans, May 7, 2017.

  1. Acebeans

    Acebeans New Member

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    This is my DXDIAG:

    ------------------
    System Information
    ------------------
    Time of this report: 5/6/2017, 22:02:51
    Machine name: MSI
    Machine Id: {6BD377D5-06F1-4643-9560-79D1AE23A92B}
    Operating System: Windows 10 Home 64-bit (10.0, Build 15063) (15063.rs2_release.170317-1834)
    Language: English (Regional Setting: English)
    System Manufacturer: Micro-Star International Co., Ltd.
    System Model: GE62VR 6RF
    BIOS: E16JBIMS.109
    Processor: Intel(R) Core(TM) i7-6700HQ CPU @ 2.60GHz (8 CPUs), ~2.6GHz
    Memory: 16384MB RAM
    Available OS Memory: 16260MB RAM
    Page File: 5812MB used, 13391MB available
    Windows Dir: C:\WINDOWS
    DirectX Version: DirectX 12
    DX Setup Parameters: Not found
    User DPI Setting: Using System DPI
    System DPI Setting: 120 DPI (125 percent)
    DWM DPI Scaling: UnKnown
    Miracast: Available, with HDCP
    Microsoft Graphics Hybrid: Supported
    DxDiag Version: 10.00.15063.0000 64bit Unicode



    I'm running the game in full screen at my native monitor resolution of 1920x1080. I am getting around 30-50 FPS with shadows and just about everything else turned off.

    Anyone have a clue whats going on here? PC functions fine in all other way more demanding games. People I've spoken to with the same types of machines are at least getting 100+ FPS. It's pretty much unplayable at that kind of FPS. The game is also installed on an SSD not that should really matter after loading.

    Any ideas?

    DXDIAG Display Devices:

    ---------------
    Display Devices
    ---------------
    Card name: Intel(R) HD Graphics 530
    Manufacturer: Intel Corporation
    Chip type: Intel(R) HD Graphics Family
    DAC type: Internal
    Device Type: Full Device
    Device Key: Enum\PCI\VEN_8086&DEV_191B&SUBSYS_11D51462&REV_06
    Device Status: 0180200A [DN_DRIVER_LOADED|DN_STARTED|DN_DISABLEABLE|DN_NT_ENUMERATOR|DN_NT_DRIVER]
    Device Problem Code: No Problem
    Driver Problem Code: Unknown
    Display Memory: 8258 MB
    Dedicated Memory: 128 MB
    Shared Memory: 8130 MB
    Current Mode: 1920 x 1080 (32 bit) (60Hz)
    Monitor Name: Generic PnP Monitor
    Monitor Model: unknown
    Monitor Id: LGD04A7
    Native Mode: 1920 x 1080(p) (60.020Hz)
    Output Type: Internal
    Driver Name: C:\WINDOWS\System32\DriverStore\FileRepository\igdlh64.inf_amd64_0745f11ce6fc197c\igdumdim64.dll,C:\WINDOWS\System32\DriverStore\FileRepository\igdlh64.inf_amd64_0745f11ce6fc197c\igd10iumd64.dll,C:\WINDOWS\System32\DriverStore\FileRepository\igdlh64.inf_amd64_0745f11ce6fc197c\igd10iumd64.dll,C:\WINDOWS\System32\DriverStore\FileRepository\igdlh64.inf_amd64_0745f11ce6fc197c\igd12umd64.dll
    Driver File Version: 21.20.0016.4534 (English)
    Driver Version: 21.20.16.4534
    DDI Version: 12
    Feature Levels: 12_1,12_0,11_1,11_0,10_1,10_0,9_3,9_2,9_1
    Driver Model: WDDM 2.1
    Graphics Preemption: Triangle
    Compute Preemption: Thread
    Miracast: Supported
    Hybrid Graphics GPU: Integrated
    Power P-states: Not Supported
    Driver Attributes: Final Retail
    Driver Date/Size: 10/6/2016 7:00:00 PM, 94205376 bytes
    WHQL Logo'd: Yes
    WHQL Date Stamp: Unknown
    Device Identifier: {D7B78E66-5A5B-11CF-6466-C531BDC2D835}
    Vendor ID: 0x8086
    Device ID: 0x191B
    SubSys ID: 0x11D51462
    Revision ID: 0x0006
    Driver Strong Name: oem34.inf:5f63e5340a14bf6c:iSKLD_w10_DS:21.20.16.4534:pci\ven_8086&dev_191b
    Rank Of Driver: 00D12001
    Video Accel: ModeMPEG2_A ModeMPEG2_C ModeWMV9_C ModeVC1_C
    DXVA2 Modes: DXVA2_ModeMPEG2_VLD DXVA2_ModeMPEG2_IDCT DXVA2_ModeVC1_D2010 DXVA2_ModeWMV9_IDCT DXVA2_ModeVC1_IDCT DXVA2_ModeH264_VLD_NoFGT DXVA2_ModeH264_VLD_Stereo_Progressive_NoFGT DXVA2_ModeH264_VLD_Stereo_NoFGT DXVA2_ModeH264_VLD_Multiview_NoFGT DXVA2_ModeHEVC_VLD_Main DXVA2_ModeHEVC_VLD_Main10
    Deinterlace Caps: {BF752EF6-8CC4-457A-BE1B-08BD1CAEEE9F}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend DeinterlaceTech_EdgeFiltering
    {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend DeinterlaceTech_BOBVerticalStretch
    {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend
    {BF752EF6-8CC4-457A-BE1B-08BD1CAEEE9F}: Format(In/Out)=(UYVY,YUY2) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend DeinterlaceTech_EdgeFiltering
    {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(UYVY,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend DeinterlaceTech_BOBVerticalStretch
    {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(UYVY,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend
    {BF752EF6-8CC4-457A-BE1B-08BD1CAEEE9F}: Format(In/Out)=(YV12,YUY2) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend DeinterlaceTech_EdgeFiltering
    {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YV12,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend DeinterlaceTech_BOBVerticalStretch
    {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(YV12,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend
    {BF752EF6-8CC4-457A-BE1B-08BD1CAEEE9F}: Format(In/Out)=(NV12,YUY2) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend DeinterlaceTech_EdgeFiltering
    {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend DeinterlaceTech_BOBVerticalStretch
    {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(NV12,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend
    {BF752EF6-8CC4-457A-BE1B-08BD1CAEEE9F}: Format(In/Out)=(IMC1,YUY2) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend DeinterlaceTech_EdgeFiltering
    {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC1,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend DeinterlaceTech_BOBVerticalStretch
    {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC1,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend
    {BF752EF6-8CC4-457A-BE1B-08BD1CAEEE9F}: Format(In/Out)=(IMC2,YUY2) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend DeinterlaceTech_EdgeFiltering
    {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend DeinterlaceTech_BOBVerticalStretch
    {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend
    {BF752EF6-8CC4-457A-BE1B-08BD1CAEEE9F}: Format(In/Out)=(IMC3,YUY2) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend DeinterlaceTech_EdgeFiltering
    {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC3,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend DeinterlaceTech_BOBVerticalStretch
    {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC3,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend
    {BF752EF6-8CC4-457A-BE1B-08BD1CAEEE9F}: Format(In/Out)=(IMC4,YUY2) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend DeinterlaceTech_EdgeFiltering
    {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC4,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend DeinterlaceTech_BOBVerticalStretch
    {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC4,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend
    D3D9 Overlay: Supported
    DXVA-HD: Supported
    DDraw Status: Enabled
    D3D Status: Enabled
    AGP Status: Enabled
    MPO Caps: RGB,YUV,BILINEAR,HIGH_FILTER,STRETCH_YUV,STRETCH_RGB
    MPO Stretch: 5.000X - 0.000X
    MPO Media Hints:
    MPO Formats: YUY2,R16G16B16A16_FLOAT,R10G10B10A2_UNORM,R8G8B8A8_UNORM,B8G8R8A8_UNORM

    Card name: NVIDIA GeForce GTX 1060
    Manufacturer: NVIDIA
    Chip type: GeForce GTX 1060
    DAC type: Integrated RAMDAC
    Device Type: Full Device
    Device Key: Enum\PCI\VEN_10DE&DEV_1C20&SUBSYS_11D51462&REV_A1
    Device Status: 0180200A [DN_DRIVER_LOADED|DN_STARTED|DN_DISABLEABLE|DN_NT_ENUMERATOR|DN_NT_DRIVER]
    Device Problem Code: No Problem
    Driver Problem Code: Unknown
    Display Memory: 11149 MB
    Dedicated Memory: 3019 MB
    Shared Memory: 8130 MB
    Current Mode: Unknown
    Driver Name: C:\WINDOWS\System32\DriverStore\FileRepository\nvmii.inf_amd64_74dac08ef26cc926\nvldumdx.dll,C:\WINDOWS\System32\DriverStore\FileRepository\nvmii.inf_amd64_74dac08ef26cc926\nvldumdx.dll,C:\WINDOWS\System32\DriverStore\FileRepository\nvmii.inf_amd64_74dac08ef26cc926\nvldumdx.dll,C:\WINDOWS\System32\DriverStore\FileRepository\nvmii.inf_amd64_74dac08ef26cc926\nvldumdx.dll
    Driver File Version: 22.21.0013.8205 (English)
    Driver Version: 22.21.13.8205
    DDI Version: 12
    Feature Levels: 12_1,12_0,11_1,11_0,10_1,10_0,9_3,9_2,9_1
    Driver Model: WDDM 2.2
    Graphics Preemption: Pixel
    Compute Preemption: Dispatch
    Miracast: Not Supported by Graphics driver
    Hybrid Graphics GPU: Discrete
    Power P-states: Not Supported
    Driver Attributes: Final Retail
    Driver Date/Size: 4/30/2017 7:00:00 PM, 885032 bytes
    WHQL Logo'd: Yes
    WHQL Date Stamp: Unknown
    Device Identifier: Unknown
    Vendor ID: 0x10DE
    Device ID: 0x1C20
    SubSys ID: 0x11D51462
    Revision ID: 0x00A1
    Driver Strong Name: oem33.inf:0f066de39f1793ef:Section140:22.21.13.8205:pci\ven_10de&dev_1c20&subsys_11d51462
    Rank Of Driver: 00D10001
    Video Accel: Unknown
    DXVA2 Modes: DXVA2_ModeMPEG2_VLD DXVA2_ModeVC1_D2010 DXVA2_ModeVC1_VLD DXVA2_ModeH264_VLD_Stereo_Progressive_NoFGT DXVA2_ModeH264_VLD_Stereo_NoFGT DXVA2_ModeH264_VLD_NoFGT DXVA2_ModeHEVC_VLD_Main DXVA2_ModeHEVC_VLD_Main10 DXVA2_ModeMPEG4pt2_VLD_Simple DXVA2_ModeMPEG4pt2_VLD_AdvSimple_NoGMC
    Deinterlace Caps: n/a
    D3D9 Overlay: Unknown
    DXVA-HD: Unknown
    DDraw Status: Enabled
    D3D Status: Enabled
    AGP Status: Enabled
    MPO Caps: Not Supported
    MPO Stretch: Not Supported
    MPO Media Hints: Not Supported
    MPO Formats: Not Supported
     
  2. Baraz

    Baraz Skeleton Archer

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    There must be a hiccup (i.e. a specific graphical conflict), because I am getting 60 to 120 FPS using a GTX 960 with settings on high or highest (Shader 3, shadows on at medium quality, Object clipping off).

    Idea : sometimes the control panel settings can be opposite or contradict in-game video settings. I find that can cause FPS hits or crashes (in games in general).

    EDIT: I am presuming you mean 30 to 50 FPS in normal situations or on average. If you have 30+ people running around you, that is good FPS.
     
  3. Acebeans

    Acebeans New Member

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    Yeah, 30-40 in normal situations. I haven't been able to get above 50-60 FPS in any situation.
     
  4. LordCaligular

    LordCaligular Dire Zombie

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    closing the chat and system log will increase fps by a bit as a temporary fix
     
  5. Tezree

    Tezree New Member

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    I had the same, forced the game to use my graphics card through NVIDIA pannel, thats didnt work.... made NVIDIA pannel force my graphics card for everything... that did :) solid 200fps now instead of 10-20.
     
    Baraz likes this.
  6. wtblife

    wtblife Goblin Warrior

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    Ya I was getting far better FPS with my 960 as well. There must be something wrong.
     
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  7. Dufer

    Dufer Air Elemental
    Supporter

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    Maybe the GPU. But dark fall has been known to be a CPU hog and doesn't multi/hyperthread so I'd watch your CPU usage and see if that might be the issue
     
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    wtblife and Baraz like this.
  8. Eagleglow

    Eagleglow Ghost
    Hero

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    its a laptop, laptop grade cpus are quite slow and darkfall is extreamly picky on cpus, set the laptop power style to high performance and forc ethe gpu on darkfall and see if it helps
     
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  9. cinderblock

    cinderblock Goblin Scout
    Supporter

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    PS2 (pixelshader?) as opposed to PS3 helps a ton too,in df video options.
     
  10. Acebeans

    Acebeans New Member

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    This was the issue. I'm now getting 140+ FPS. Thanks man!
     
    Baraz likes this.
  11. Llewd

    Llewd Goblin Warrior
    Legend

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    Which setting did you force? Can you go into greater detail?
     
  12. Slayven

    Slayven Eodrin
    Legend

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    Ya please explain what u did..
     
  13. Acebeans

    Acebeans New Member

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    Go into Nvidia control panel and there is a setting you can choose to use your card for everything.

    It's above the area where you can make adjustments to each program.

    Im on my phone right now that's the best I can describe it from memory. If you can't find the setting LMK and I'll look tonight on my laptop.
     
  14. Llewd

    Llewd Goblin Warrior
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    I tried a few different ones with no noticeable difference. If you don't mind screen shotting it when you get home tonight I would appreciate it.
     
  15. Sintan

    Sintan Black Knight
    Wealthy Affluent Legend

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    Darkfall has always been very CPU heavy. Upgrading GPU's rarely shows a very noticeable FPS increase. If your CPU really only gives out 2.60 then I feel like it's sorely lacking, but if the game is using Intel HD Graphics as opposed to a proper GPU that will absolutely trash your performance especially because the game is already such a strain on your processor. I had that problem on my laptop and just did a quick google search on how to disable Intel HD Graphics there are plenty YouTube videos on the subject.
     
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  16. Slayven

    Slayven Eodrin
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    Alright I'll look into it tonight when I get home
     
  17. Hank

    Hank Goblin Scout

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    Anyone mind posting a screen shot of what settings in the Nvidia you are using it to force using the card?
     
  18. Tezree

    Tezree New Member

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    [​IMG] Guys it's not overly complicated... this one box does the trick to ensure your card is being used instead of onboard graphics.

    [​IMG] [​IMG]
     
  19. wtblife

    wtblife Goblin Warrior

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    For people having issues seeing the image above:

    [​IMG]
     
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  20. Copperfield

    Copperfield Black Knight
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    yes pls post guide for setting up nvidea..

    im intrested in this aswell