Separate names with a comma.
Create an account today to engage in discussions and community events on the Rise of Agon forums.
Discussion in 'Game Design Discussion' started by Fengor, May 19, 2020.
So it always works when it hits the target and not just half the time. Thx.
it wont work if your target is running directly towards you. of course if youre trying to get someone off of you in melee that is the exact scenario you will always be in. good stuff
Yeah player movement seems to affect Sieze or Knockback. Like it overrules it almost.
Maybe they could add some kind of Absolute rule that when you are hit with these effects, the required physics reaction will always trigger. Might result in some weird shit tho