Would it be difficult to implement an FPS limit setting to RoA? I'm asking because RoA runs at 400+ FPS and its causing some GPU issues like coil whine to rear up. Frame limiting options are fairly standard these days, often a 'out of focus' limit also exists, but that'd be icing on a cake. The main request from me here is a standard FPS limit. As a temporarily solution I have enabled Vsync, but that isn't exactly ideal.