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Hitbar and spell groups...

Discussion in 'New Player Tips & Tricks' started by bios, 25 May 2020.

  1. bios

    bios New Member
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    Been trying to figure out all the things that make sense to compound on the bar and either first available or cycle through.

    It makes sense to have all the Ray's in one I'd imagine... I haven't unlocked all those spells yet.

    What middles / other spells make sense to stack up?
    I figured out stack all my melee abilities for each weapon... And just want to simplify as much as possible. Any pointers or links to other posts about this? I haven't found a lot on these forums
     
  2. The Red King

    The Red King Obsidian Golem
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    Like fireball and pungeant mist / magma pungeant / put a another spell behind ur 90 in case u cast in when its on cooldown to avoid loss of dps / all heal others / all buff others /
     
  3. Frog

    Frog Black Knight
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