So your argument against destros is that someone should only play one if they are in a group and never really be able to compete against a mage? "They're made to excel in small spaces/corridors, group fights, and when against an unaware opponent" All destros are supposed to accept the fact that the spec is not meant for them to be able to play all the time as a destro that they in fact should never be able to 1 v 1 a mage? Explain this thinking as how it should apply to those who do not want to play a mage and do not want to always require a group in order to play effectively? This sort of backward thinking is what caused hundreds upon hundreds of players to leave this game. You and those like you thinking you should only play a mage "less your in a group" is just pure cancer to the game and clearly not the direction BPG is wanting to go with. They are attempting to draw more people into what is supposed to be a sandbox game rather than a (have to play a mage) game. Your idea is to take more sand out of the box because YOU think destros should only be viable situationaly? I have to disagree and very strongly. In fact I believe they should expand it some so that archery is also a viable sub spec so that magic and melee is less important. Not to make mages the Gods they once were.