Destroyers are currently harder to deal with than ever before in 1v1's I think R90's need to be reverted. With the current R90's, fights against destroyers feel long winded if we try hard enough to win and we end up running out of stam if we don't use enough pots or stam-drain. R90's don't really feel like finishers against destroyers and these were our most reliable finishing spells. If you really wish to nerf the mage's DPS, i think you need to bring back the old casting delay. Not later, but now. R90's were not as spammable back-then; especially not at closed-range. Maybe something else is to blame? Should piercing protection block arrow damage again? ... Now in group fights, destroyers are probably fine. It's not as hard to rely mostly on rays, bolts and arrows. Wof can be used on cooldown too. So using direct hits and healing spells is pretty easy in small to large group fights. You can still sync your nerfed R90's to finish a destroyer. In short, destroyer don't feel brainless in group fights no more.