For those that don't know, my previous roles on the team were quality assurance, writing lore and working on game design, such as the chaos chest rework, lottery ticket, relics, and many others. I was not a traditional dev, more of a small timer trying to improve the game in any way I could. I have decided to resume my work on Team B, although likely in a smaller capacity, we'll see. As many have inquired about the lore, my plan was to introduce lore pages which will be placed all over Agon for players to find, as well as lore books, which are more lengthy on average and would become monster loot and potentially found in other ways as well. From what I understand, this is on the backburner for some time, but that's okay because it gives me more time to complete my work. My brother, Jimmy Lee, has also rejoined and he will be mostly working on lore as well as potentially some other things. Prior to RoA I suffered an arm injury and resultantly I have not been able to handle the strain of dueling, sieges, or any kind of regular pvp without overexerting myself. This is obviously very unfortunate because, like many of you, combat is one of the big draws for me. Despite that, I am a very avid pve player and as that is where the bulk of my playtime lies these days, that is primarily what I will be aiming to enhance. I hope that I can maintain a respectable workflow and that you will find my contributions enjoyable. I will likely reveal some of my plans once I've had time to communicate more with BPG.