As many of us know, a lot of people do not visit the forums, especially casual players. Yes I realize this should be under game-design, however many people on the forums do not look there. Introducing an in-game polling system should be a fairly simple thing to implement considering the journal in it's current form. This would not only strength community communication, but give casual players a "voice," as you may call it. A lot of the time the loudest players are heard, but that doesn't necessarily mean that the opinions of those players reflect the community as a whole. Here is an example of the in-game polling Jagex's Runescape: Old School has implemented, and it is working fantastically. Any vote that passes 70%(maybe it's 66%) by the end of the voting period is implemented by their development team. A majority of the time these things on the poll have either A.) Already been started and some form, or B.) Used as sort of a roadmap for the players. There is in NO WAY this could hurt/harm/damage the community. This concept can only bring positive returns and a clear reflection of what the community is interested in. What Runescape: Old School does along with pairing with this, is talking about, and answer tweets on their weekly Q&A and Dev streams. This is a great way to engage the community and pick information out of them.