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Increase Impulse Gravity, only making it bhop and not a juggle

Discussion in 'General Discussion' started by Blaze, Jun 14, 2020.

?

Should Impulse have its gravity increased by 100X , can still bhop, but not juggle

  1. Yes

    61.3%
  2. No

    38.7%
  1. Blaze

    Blaze Black Knight

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    Impulse Should have its gravity increased by 100X so that it can still be used to bhop, but not used as a juggle.


    In this video, I do Magma/fireball/inferno/fireball, then I do impulse and restart the combo, kinda busted in a group setting, coming from someone who abuses this its extremely op
     
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  2. Myater

    Myater Cairn Giant
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    Also make disable bolt a knockBACK (like an arrow) not a knockUP... in a game with so many knockups why add 2 more lol
     
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  3. Landon Denniston

    Landon Denniston Skeleton Archer

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    imo he seemed to have a slight amount of time wherre he could of sidestepped when he hit the ground, i only see juggling op when there is 2 people juggling 1 person, 1 person juggling seems strrong but not op
     
  4. Blaze

    Blaze Black Knight

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    eh if i didnt get the disable he would of never hit the ground, was kinda slow on my part. but yes in a group setting a person almost doesn't have a chance to touch the ground but with impulse that percent goes down even further
     
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  5. Myater

    Myater Cairn Giant
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    He wasnt casting as fast as possible :p
     
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  6. Blaze

    Blaze Black Knight

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    any reason tho why you want to keep impulse as another form of a juggle tho?
     
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  7. Myater

    Myater Cairn Giant
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    When a single person can make you not touch the ground for 25sec... lol
     
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  8. The Red King

    The Red King Obsidian Golem
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    Changing Fireball to 3 seconds and impulse really made knockups OP as hell.

    The one issue I see with this is if they nerf this, destros will be stronger.

    Cant we get a full 100% revert with come hither only working SW so positioning matters and begone only working NE

    Oh would be so great....
     
  9. Landon Denniston

    Landon Denniston Skeleton Archer

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    only way i can seem to get a destro off my back for morre than 3 seconds, in 1v1s i hit them with a fire ball then i hit them with the impulse and i can catch my brreath
     
  10. NonFactor

    NonFactor Forest Golem
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    impulse is also mostly used to remove reflect spell so... nah
     
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  11. Landon Denniston

    Landon Denniston Skeleton Archer

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    that too
     
  12. BeatIt

    BeatIt Eodrin
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    LOLOL

    good troll
    --- Post updated ---
    how about jump fireball..... or stormblast or BS out
     
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  13. NonFactor

    NonFactor Forest Golem
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    ?

    everyone i dueled in the last 3 months are using impulse to remove spell reflect. including ur friends. whats ur point?
     
  14. The Red King

    The Red King Obsidian Golem
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    IMO I think it should be removed but I don't want to make destros stronger - before we had eye rot every 15 seconds to remove spell reflect also
     
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  15. BeatIt

    BeatIt Eodrin
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    prob cause it KNOCK U UP also.....

    i rather keep impulse and remove disable bolt... BUT lets revert to 2018 like Ibis said and add some stupid shit that no one ask for..


    also lets put iron skin back so that mages gear bag got 1/10 value of destro bag LOLOL
     
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  16. Blaze

    Blaze Black Knight

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    isnt that even worst. a spell that can remove spell respect, take no dmg cause huge aoe splash, cant miss it, can use it to juggle, can use it to b hop fastest knock up spell. Like its busted lol
     
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  17. Little Lamp

    Little Lamp Skeleton Archer

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    impulse was added to help with the loss of light battlespike hopping

    concussion grenades are back to replace light battlespikes

    revert impulse to shrapnel as impulse is insanely broken, its a no brainer to me, i have no idea why we would nerf something that shouldnt exist in the first place
     
  18. The Red King

    The Red King Obsidian Golem
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    Good point, keep in mind, mages had eye rot and Pungeant on 15 and like 10 second timers though...
     
  19. Little Lamp

    Little Lamp Skeleton Archer

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    This change came after eye rot and pungent were nerfed, either way mages dont need impulse and impulse shouldnt continue to exist in its current state, in my opinion its too good and takes away from good mage play because you can just juggle people extremely easily, impulse is something that reduced the skill ceiling in a bad way
     
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  20. Frog

    Frog Black Knight
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    the idea that impulse is "needed" to kill destros is so wrong and i've heard a few people say that. were destros unkillable before it was introduced? no. in fact it's also a tool that destros can use to pop mages up in the air and then close distance to melee, it goes both ways.
     
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