Overall, I love farming in RoA but there are some very serious issues that need to be addressed and discussed. I really want to see what you guys think, let's see if we can promote some positive change because I know a lot of you hate farming and those of us that enjoy it often have criticisms as well. Rare loot is far too rare to the point of it not being fun. I keep track of everything I farm and have hundreds of screenshots from hour-long farming sessions, nearly all pictures have roughly the same loot for each monster. Loot is extremely predictable. Maps should be MUCH more common, as should keys. Big monsters are less profitable than small and medium monsters in most cases. Sure, the loot is generally good but the respawn timers are huge. If you actually calculate gold per hour these monsters are often very poor options for wealth building. This does not include champions and other boss monsters. Rotating spawns should not be a requirement, locking down prime spawns should be a reward for bravery and feel very good to control. Timers are WAY too long for selentine tier and higher monsters. Nobody wants to wait 7 to 15 minutes for a respawn with barely any chance at rare items and only a small amount of high-end materials. Protecting the economy is key but fun factor is the most important element of farming and it's often just not fun to burn time waiting for long respawns. Keep the same core loot and greatly boost chances for rare loot, then cut down respawn timers. New uncommon and rare items need to be added to hard monster loot tables. Map fragments is a great start, keep it going. The ice dragon and kraken loot tables being poor for such a long time is just sad, why do they not get buffed? These are some of the biggest monsters in the game, come on! I really like the new monsters! However, they do not drop rare items often enough. It is common to kill 30 or more without a rare item, that can mean as much as 9 hours of farming! What's worse is that the selentine and veilron tier monsters seem to only have a chance at a neithal key and maps are extremely rare, if they even drop at all. I have killed a ton of them and gotten very little. It should be possible for multiple rare items to drop from the same kill. I MUCH prefer the chance of a random explosion of loot like in dfo over the extremely stingy rare item yield of RoA. For example, in dfo you could kill an evil eye and get a leenspar key, a medium map, a large map, and a runestone. It was a really lucky drop and felt GOOD. In Roa this is not possible, you get a max of one rare item and that would be an extreme long shot chance at a large map. High levels of excitement from loot are just not a big part of the game for almost all monsters.