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Let's talk about the balance between GS, GA, GC and PA

Discussion in 'Game Design Discussion' started by Nat, Apr 7, 2016.

  1. Ginger Magician

    Ginger Magician Wildtribe Mage

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    Well I'm sorry heldana I thought you were smarter than that.Maybe Krankone was right about you.
     
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  2. Marvin

    Marvin Crypt Guard

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    I remember Ginger applied for both Zagenda & SUN.

    both comical applications

    i guess over the years he's built up a delusion of denial to cope with the rejection.

    take it easy on him heldana!
     
  3. Heldana

    Heldana Windlord
    Legend

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    Well, i wont talk about any Details, since applications get treated nice and secret. But he was serious.
    And i will just ignore his trolling attempts :p
     
  4. Avenging Martyr

    Avenging Martyr Celestial
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    Okay so I'm gonna +1 this.

    Do weapons need to be looked at? Sure.

    Personally I don't want knockback removed off polearms. Increase GA/GC speed to just slightly lower than where GS is at. Don't lower GS speed to match.

    If the numbers Mcdoogs posted are correct

    I say increase the reach of GC/GA to 2.4 instead of the 2.35 it is at and you don't even need to change any speeds in my opinion. PoleArms and Greatswords are at 2.5 reach. I think GS reach should be lowered to 2.45 right between where I want the GC/GA to abit less than polearm reach.

    GS should not be as far reaching as a polearm IMO. That seems really off to me.
     
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  5. Etheom

    Etheom Goblin Warrior

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    GS hit reach & craft cost = OP but I like it? Don't nerf GS, buff other weapons.
     
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  6. Sero

    Sero Menhir Sentinal
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    Assuming those numbers are correct, I can get behind this.
     
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  7. Beradule

    Beradule Goblin Warrior
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    I liked the knockback aspect of Polearm. I felt it was a 2handed defensive weapon. Also there were a few players who used that with the side step perk over the double jump to decent success.
     
  8. bmurph101

    bmurph101 Deadeye
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    Add ultra greatswords.

    Make all other weapons obsolete.
     
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  9. Inkarnation

    Inkarnation Frostjarl
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    gs looked better so it should be dominant.
     
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  10. Nirazu

    Nirazu Deadeye
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    I would be down for buffing the other weapons in order to bring them up to the level of Greatswords. I would be wary about changing too many factors (speed, damage, range, arc) at a time though.
     
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