I came up with a whole system based around it. The higher the quality the more time it takes to decay. Broken items don't disappear so if they come back they can always get their shit repaired and work from there. Repairing allows you to repair the durability at the cost of max durability. High end items that allow you to restore max durability. You can read this thread. I outlined my idea throughout it. My idea would be that this would only be on weapons and armor not material and gold so they'd always be able to come back and not be completely useless. This would also mean people liquidated the gear more. You already shot it down but you can read it here. https://forums.riseofagon.com/threads/otoans-suggestions.13265/ I do go into more depth in replies of my idea so please read through the whole post.