I decided to make a list of all Destroyer changes since BPG purchased the licence for Darkfall for people who seem to spam the forums with complaints that Destroyers are underpowered. This is not a "please nerf" thread. Maybe it's time to stop buffing Destros in this way if the low and medium skill players are still not happy. 1.) Removal of Fizzles from Encumbrance. 2.) Aquatic Shot is no longer locked out by Mage Hunter. 3.) Magic Shield can be combined with Mage Killer. 4.) Jump Shot for archery is no longer locked out by Mage Killer. 5.) Many weapon types have had their reach increased: Greatsword: 2.5 Greataxe: 2.35 to 2.5 Greatclub: 2.35 to 2.5 Polearm: 2.5 to 2.6 Knives: 1.6 to 1.8 1h Sword: 2 to 2.1 1h Club: 1.9 to 2.1 1h Axe: 1.9 to 2.1 Sithra: 2.1 to 2.2 Weapon Angle Rebalanced on several weapons 6.) Melee weapons can now keen over 1.0 damage. 7.) Reduced the iron ingot cost of: Scale by 25% Plate by 45% 8.) Racial Traits benefit Destroyers the most: Human Longevity - Buffs and debuffs duration increased by 33% (Longer Buff Others on Destros) Mirdain Precision - Increased damage with bows (~2.5 damage) Orkish Brutality - The increased damage now applies to all melee weapons (~2.5 damage) Mahirim Reflexes - 1.5 natural protection to melee and archery Alfar Resilience - 1.5 natural protection to magic 9.) Mount Sprint Patch buffed Mounted Combat (Best suited for Destroyers) 10.) Rage was buffed: Rage and Dwarven Perseverance will now continue to work after switching weapons 11.) Melee Damage Debuffs were triple nerfed: Slashing/Piercing/Bludgeoning Weakness - Increased cooldown by 500%, increased stat costs by 400%, reduced magnitude by 50% Edit: Formatting fixes.