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Neilk The Bug Hunter

Discussion in 'General Discussion' started by Neilk, Feb 1, 2019.

  1. Neilk

    Neilk Web Development & System Admin
    Staff Member Team Lead

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    I fixed some issues with meditation already including this when working on some freemium restrictions.
     
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  2. Billy Lee

    Billy Lee Celestial
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    Another bug is the up and down arrows on the market don't work.
     
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  3. RootedOak

    RootedOak Oak Lord
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    I might be mis-remembering, but I seem to remember that the retard whirlwind wasn't possible if your char wasn't sprinting. If that's any help at all, good luck devs.
     
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  4. Inositol

    Inositol Obsidian Golem
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    hi dad
     
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  5. chad

    chad Spellgazer
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    You should fix mounted attack knock back not working outside of lawful areas.
     
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  6. JEDIMind

    JEDIMind Varangian Warthane
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    Fix dismounting, should be anywhere...like some inclines prevent you from getting off and its like an ant hill.
     
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    #26 JEDIMind, Feb 3, 2019
    Last edited: Feb 3, 2019
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  7. Fengor

    Fengor Obsidian Golem

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    Can’t kick people from party (not a bug but needs to be implemented ASAP)
     
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  8. MerleisAirdburne

    MerleisAirdburne Black Knight
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    The GUI does reduce FPS by a lot. I have a hotkey for turning off my minmap and two chat tabs, easily gives me 50+ fps
     
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  9. Blaze

    Blaze Winterbound

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    Think he worked on it on stream :D
     
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  10. DeadlyHit

    DeadlyHit Infernal
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    Partymerge destroying the party if it overfills @Neilk
     
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  11. Fengor

    Fengor Obsidian Golem

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    Knockback doesn’t work properly. Should effect your target regardless of momentum if you manage to hit it.
     
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  12. Euchre

    Euchre Goblin Shaman
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    I think the gold thing is somehow related to if you choose to turn off the buy confirmation from vendors. I Never had this bug until I turned off the buy confirmation, now I get it often.

    When I turned the buy confirmation back on, it seemed to have stopped happening again totally.

    Might be related, and at least a place to look to see if others can repeat it.
     
  13. Scrubby Bear

    Scrubby Bear Obsidian Golem
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    I was in dayar the other day. All by myself standing still I got 400ish fps. Turning gui off kept it pegged at 500 even when moving. Under some circumstances it can remove 100 or more fps. I also suspect it may be the source of some hitching and it would also make the map bug and spamming other gui elements a non issue if they were another thread.
     
  14. Animal

    Animal Obsidian Golem
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  15. NonFactor

    NonFactor Fire Giant
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    its super true.

    in a party with 15 peeps my fps drop by 100 instantaneously
     
  16. Arwill

    Arwill Game Engine Developer
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    How do you know that its specifically the GUI causing FPS drop? You mean the party member plates, or what is different about the GUI in sieges that you suspect at causing it?
     
  17. Scrubby Bear

    Scrubby Bear Obsidian Golem
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    Default is alt h to toggle gui I think. You can turn it off and see the fps difference yourself. It's not practical to play without the gui for obvious reasons unfortunately or I just wouldn't use it at all in sieges.

    Also its each element that causes a hit. So the less gui on your screen the less the performance hit.
     
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  18. Featherbeans

    Featherbeans Air Elemental
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    Yeah, the more gui elements you have the less FPS. The more zoomed in is your mini map, the more fps you get.

    Also this is the only game that makes my fps go down a bit everytime i use a keybind...

    I suspect that i have so many staves set for some skills that everytime i press that bind the game goes through all the staves that i don't have in the backpack crying "Whole lotta LAG"
     
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  19. kinglear

    kinglear Black Knight

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    how did you set that up?
    are you able to customize exactly what gui closes and what reopens?
     
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  20. BeatIt

    BeatIt Obsidian Golem
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    the GUI sux

    if we had dev that actually play the game.

    add 15 party members and the fps drop even more

     
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    #40 BeatIt, Feb 8, 2019
    Last edited: Feb 8, 2019
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