So I've gotten 50 quickness today, and I bought the skill that increases my stamina regeneration. It's a very noticeable difference when running around, but 50 quickness was like a 4 day build-up. Is it reasonable for new players to wait 4 days before they can run around the map effectively? New players are low on supplies such as reagents or mounts to begin with, and they are a group that likely does the most movement on foot out of everyone else. They do a considerable amount of running around (quests, harvest titles, killing 400+ mobs for quests). It might be a nice thing to lower the stam drain from running overall because I can say that from my experience, running quickly became tedious and annoying. Considering long distance travel plans became frustrating. Do you think every new player will wait 4 days for 50 quickness to see this improvement to movement? Or do you think that they will get fed up once they run out of reagents and don't feel like crawling around the map anymore? I thoroughly enjoy this new ability, but I'd like to keep in mind the fact that many people trying out a new MMO won't even make it this far. The first 3-4 hours are very important to retaining new players. If a new person sees that they're walking more than running, or that simply moving your character is a chore, they might think twice about logging on for that second day.