Making this to try and help BPG come up with some ideas for how to help the new player experience One thing I’ve heard several times is that the quests aren’t very good at teaching, nor do they provide any direction for new players. I feel like some of the current tasks (the early mining, fishing, the ones for killing goblins/trolls and others) could be remade as quests to give new players an exact direction to move in. (A quest that tells players they need to kill 50 goblins to raise their weapon/magic skills, stuff like that) I also feel like a quest line that uses those gathering tasks to introduce players to different crafting skills and explain how gear works could be useful Also if anyone plans to remake a DFU type clan, I think now or in the near future would be a good time. As long as a DFU type ranking system was in place (I think it was captain and up were vets, everyone else was new) I would pledge to not kill those noobies, and im sure others would. I also have metric tons of mats to make low level gear I can turn into starter sets if people want it.