We recently had a poll about merging Stone Shield and Arrow Shield into one spell and all the Magic shields into one spell. This poll had 43 positive responses, which is a lot for our discord. Not sure if its going to happen but I can hope. Here are a few other spells that I feel could be merged. The aim of this idea to to make these spells used more in PvP and PvE and reduce clutter amongst the spells. Many of these spell do exactly the same effect to a different attribute. Obviously would need to balance these new merged spells e.g. The durations of debuffs could be lowered from the current 1 min to a new 45 secs or even 30 sec, magnitude could be changed etc. 1). Slashing Weakness, Piercing Weakness, Bludgeoning Weakness & Guiding Wind. Merge these into one melee/archery weakness debuff. They are currently weaker than the axe power attack which is fine. This will allow the spell to be better use in group without having to know what weapon types your group members are using. 2). Iron Skin & Arrow Ward. Merge these into one buff other. 3). Lighting Ward, Acid Ward, Fire Ward, Cold Ward, Holy Ward, Infernal Ward, Infliction Ward. Merge these into one buff other. 4). Haste & Rapid Shot. Merge these into one buff other. 5). Slow & Delayed Shot. Merge these into one debuff. The muck up the melee/archery user timing spell. 6). Tongue Rot & Burden. Merge these into one debuff. Remove the fizzle aspect and just have it increase cast time. The muck up the magic user timing spell. (Most players hate the current version of tongue rot). 7). Disease, Palsy, Pestilence, Sluggish, Stupidity. These could be removed and Ominous Drain which does debuff all stats, buffed a bit. Currently it has a long cast time compared to the other stat debuff spells and slower travel speed. The current indivdual stat debuff are not used in PvP at all. 8). Lighting Weakness, Holy Weakness, Tarnish, Wakening Blaze, Flesh Curse, Desecration, Weakening Chill. Merge these into one debuff. N.B. Not sure on this one due to current heavy use of all magic types in PvP. If spells were merged then the duration would definitely need to be lower and the magnitude. Currently a 1 min debuff with a -6 protections across the board would be insane in PvP. Whilst mergeing spells is only one way to make them used more in PvE and PvP, please remember in your feedback thats the aim of this. If you have another idea on how to get these spell and their effects used more ingame please suggest it.