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Discussion in 'General Discussion' started by BeatIt, Jan 17, 2017.
We are looking good for the morning unless any last minute blockers come up in QA tonight.
I got my fingers crossed, arms crossed, legs crossed and dicks crossed for good luck man.
I posted it once and from that point on AjentOranj insta banned every account I ever made
No, but there is a good chance you'll be required to beta test and report to me.
take your time, our pressure is only because we're bunch of turds.
(weekly small patches is better than big ones monthly. keep ppl playing, checking news imo)
I wanna slap spells outta the air with my ninja sword r70 make it happen @DestLocke !
Would be nice, but if we want new stuff then weekly isn't likely, especially after live when QA will be a lot more picky.
ya, i completly understand about new stuff. Im talking about small balances and fixes.
I had an idea like that, basically instead of the current reflect spell, you cast it on a weapon and the next swing reflects back the spell the weapon comes in contact with in the direction you're aiming. So imagine bouncing back a magma storm or something. I think it'd be balanced because if you miss you'll probably eat a direct hit.
That sounds like a nightmare to program but amazing to see in action.
I don't think it would tbh, the game just needs to detect if a projectile collides with your weapon or not, and if it does, basically tell the game to make your character instantly cast that spell in whatever direction you're looking. It might not look as cool as it actually bouncing off the weapon though since if you barely touched it at the end of your reach it would bounce back from a different origin.
It would look really cool, if they made the animation auto heat seek the person who got their spell reflected.
patch patch patch patch patch patch patch
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ooo everything is pretty again